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Ryan Crierie

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Posts posted by Ryan Crierie

  1. It seems that the arm polygons of the german

    infantry obscure a lot of the shoulder board

    graphics.

    I tried to mod the infantry shoulderboards to

    Grossdeutschland ones using the graphics and

    info from Mike Dorosh's excellent site:

    http://members.shaw.ca/grossdeutschland/

    And here's the BMP in my editing proggie:

    GD2.jpg

    But when I put it into CMBB, it comes out as:

    GD1.jpg

    It's all stretchy and distorted. I'm getting worked

    up over producing a complete set of GD branch

    of service uniform mods, but it's not gonna

    look pretty the way the shoulderboards are

    modelled.

    [ September 09, 2002, 09:03 PM: Message edited by: Ryan Crierie ]

  2. Actually, I have to agree. The two scenarios put

    forth were rather boring.

    At Zitadelle, the germans are gods rumbling

    across the steppes at Kursk.

    Meanwhile, in the other, they're a small company

    against a russian juggernaut.

    In both demo scenarios, it's easy to tell who wins:

    the side that started with more tanks.

    BFC should have given us at least ONE balanced

    scenario, more towards proper manuevering than

    sheer weight of numbers on one side.

    That said, I already preordered. :D

  3. http://www.sagepub.co.uk/journals/details/issue/sample/a011063.pdf

    Punishing German Soldiers during

    the Cold War: The Case of Erich von Manstein

    Bloxham examines the events and rhetoric surrounding

    the trial and premature release from custody of Field Marshal

    Erich von Manstein. Von Manstein was convicted of involvement in

    atrocities on the Eastern Front, yet his story aroused the sympathy

    of many in Britain, including influential politicians, who believed

    the Wehrmacht to be innocent of the crimes of Nazism. His trial also

    fell squarely into a period, the onset of the Cold War, when Britain

    was attempting to restore relations with West Germany. Pressure

    both from the nascent West German elite and from within the

    Conservative government (re-elected in 1951) and its foreign

    diplomatic corps ensured that a series of dubious legal devices

    would be used to accelerate the liberation of von Manstein at a

    time of negotiations about a German contribution to a Western

    European army. Similar contrivances abetted the early release of

    another field marshal, Kesselring, and a senior general,

    Falkenhorst. The releases, and the obfuscations of the soldiers’

    war-time records that were an essential part of justifying the

    releases, constitute a substantial British contribution both to

    the undermining of the process of war crimes trials and to the

    rewriting of the Second World War.

    .....................

    A rather good read.......

  4. Recently, I've started to play several TCP/IP

    battles against Droz, and we both find it an

    annoyance that both he and me have to go through

    the trouble of reconnecting each time we want to

    do another battle.

    Could you look into the possibility of making

    it so that another battle can be set up by the

    host after the end of one battle, without having

    both of us having to do the "reconnection dance"?

  5. Originally posted by KwazyDog:

    Hehe, glad you enjoyed it Ryan smile.gif Actually it was my girlfriend whom did the map whilst I did the units, etc. I still enjoy playing through the first ambush!

    Dan

    Ahh , yes, the first ambush...

    *SPOILERS BELOW*

    .

    .

    .

    .

    .

    .

    .

    .

    .

    .

    .

    .

    .

    .

    .

    You can imagine my surprise when my my troops

    marched past a knocked out Jagdpanzer IV, or

    when my M36 knocked out a Panther, which turned

    out to be a Tiger.

    I lost 3 tanks to that first ambush involving

    the anti-tank gun and Jagdpanzer IV....yargh.

    Great map, that offered a mix between long

    range tank duels and close-in city fighting.

    [ July 21, 2002, 06:13 PM: Message edited by: Ryan Crierie ]

  6. Some more signs that point to the fact that CM:BB

    is nearly complete, and in the final stretch:

    The preview Rune let people play at his house,

    from what I've read, was largely working, with

    blue markers standing in for russian troops, which

    means we have at least a month or two's work left

    on it.

    With that in mind, I'm projecting a late summer/early fall release date in my head.

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