<BLOCKQUOTE>quote:</font><HR> I guess [this MG thread] is similar to a conversation about cooking Hot Dogs. I can say that fire allows you to cook your hot dogs thus making them taste better. However, If you always eat your Hot Dogs raw you might saw - "aww, cooking Hot Dogs is overrated - I eat my Hot Dogs raw all the time and they taste just fine." I can tell you about cooking Hot Dogs until I am blue in the face, but until you've actually cooked one you will never know what you are missing. Once you eat cooked Hot Dogs though, you will never want to go back to raw. If BTS ever gets full modelling of grazing fire into CM, you will wonder why you ever thought MGs were adequate before. [/QB]<HR></BLOCKQUOTE>
or, one may know the pleasures of a pan fried or grilled hot dog, but realize the particular stove or grill one has will take 2–3 years to cook it properly. Given that bounding parameter, one will gladly take a raw hot dog, when what one has been eating before has been cat food.
The discussion of tactics and game implementation is fruitful and enjoyable, but I sense no one is arguing that the game as a whole is not “gamey”. What I sense is the argument is whether we've reached a point of diminishing marginal returns, or worse, whether tampering with the balance of nature in a high-strung simulation will result in even more egregious outcomes.