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Posts posted by grunt_GI
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Could any of you lucky pre-order gurus help us older iMac owners out with a lowdown on how the full CMBB game works on Macs with less than 16MB of Vram? I know the demo worked okay on my 8MB Vram iMac at 800x600, but how does the full game work, especially the Large and/or Huge scenarios? I can't afford a new machine for a while and before I buy CMBB, I would like a real players assessment of how it works. I have an iMac DV 400Mhz, with the Rage 128 w/8MB Vram. I understand if the graphics are dithered a little, that's not a big thing (I still play CMBO on a PB1400CS with G3 card and only 1MB of Vram and it dithers everything) but if the game doesn't load or crashes, then I guess I'll have to wait to buy it
Any advice an Imac owner could give would be greatly appreciated. Thanks
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Mike, just wanted to add my kudos for the mod. Even though I will be getting CMBB, mods like this will ensure CMBO stays one of my favorite games for a long time. Truly a great team effort by everyone involved....keep up the good work (and scenario development)
p.s. are there any more DFDR scenarios and if so where might they be?
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Hi, I have also played the demo on my Imac DV with the 400 MHz G3, 128 Mb Ram, Rage 128 and 8MB VRAM and it looks great, especially the new animation. [troops running]
However, I run my computer on 800X600 all the time, since I think it makes text easier to read in my other applications. Could it be the BFC sys req were for 1024x768 (which I have not tried yet)?
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My apologies if this questions has already been asked, but has BTS firmed up the system requirements for CMBB? I read in one of the game magazine interviews that they were going to make it playable with 8 MB of VRAM. I have an IMacDV with the ATI Rage 128 video card, 8 MB of VRAM and 128MB of RAM, 400 MHZ G3. Will that be enough horsepower? I really enjoy CMBO and am eagerly awaiting getting CMBB in the Xmas stocking!!
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"Closing with the Enemy" is an excellent book...and it is true the GIs had to invent a lot of new tactics for the hedgerow fighting. I recommended the FMs for general guidance. The general principles they explain are valid for WWII or modern combat
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I have read several of the tactics helps at combat-missions.net. I found these on the web the other day. They are US Army Field manuals that show how the pros do it. I found them pretty useful. It's a great website to prowl around on and most of the stuff is downloadable. Not that the occasional MG42 or Panzershreck doesn't still ruin my day!
http://www.adtdl.army.mil/cgi-bin/atdl.dll/fm/100-5/100-5toc.htm
http://www.adtdl.army.mil/cgi-bin/atdl.dll/fm/17-15/cont.htm
http://www.adtdl.army.mil/cgi-bin/atdl.dll/fm/7-7/toc.htm
http://www.adtdl.army.mil/cgi-bin/atdl.dll/fm/7-10/toc.htm
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It's true that CMBO comes on a dual platform CD (which I agree is a good thing), however,the reason I asked my question is that when you order your CD on the website it asks you to specify a platform when you order, so I was wondering if BTS tracked the number of Mac vs Windows users. I am very pleased about their support for the Mac and look forward to CM2 (hopefully by XMAS so I can ask Santa to bring it!)
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Just wanted to start with my opinion that this is by far the BEST game I have played on my Mac since the old Ancient Art of War on my 512kE. I do have a question for the guys at BTS. I know you don't publish your sales figures, but could you say the percentage of Mac vs PC buyers. I know you have a commitment to the Mac and I look forward to CM2.
P.S. I play CMBO on my PB1400c with a G3-250 NuPower and 40MB and it works like a champ.
System specs for Macs could be lowered
in Combat Mission Archive #4 (2002)
Posted
Andreas, thanks very much..I take when you talk about tree densities, the graphics are dithered or something and just don't look as nice...if that's the case I guess I will be okay...I agree small to medium scearios are best..I am kinda impatient with the number crunching needed for large or huge...and it's a lot of map to navigate too...I assume you can manually turn the graphics quality down if needed...did the beta have that?
Thanks