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U8led

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Posts posted by U8led

  1. Hi There:

    I just dowloaded and installed SC2. I appeared to instal normaly except the game did not launch after clicking finish.

    When I try to run the game I get:

    SC2.exe - Application Error

    The application failed to initialize properly (0xc0000005) Click on OK to terminate the application.

    I installed the game on a 2week old Alienware with only one other game installed. My system specs are:

    System Information

    ------------------

    Time of this report: 4/13/2006, 17:46:01

    Machine name: ALIENA51

    Operating System: Windows XP Home Edition (5.1, Build 2600) Service Pack 2 (2600.xpsp_sp2_gdr.050301-1519)

    Language: English (Regional Setting: English)

    System Manufacturer: alienware

    System Model: alienware

    BIOS: Phoenix - AwardBIOS v6.00PG

    Processor: Intel® Pentium® 4 CPU 3.40GHz (2 CPUs)

    Memory: 2048MB RAM

    Page File: 180MB used, 3759MB available

    Windows Dir: C:\WINDOWS

    DirectX Version: DirectX 9.0c (4.09.0000.0904)

    DX Setup Parameters: Not found

    DxDiag Version: 5.03.2600.2180 32bit Unicode

    Display Devices

    ---------------

    Card name: NVIDIA GeForce 7900 GT

    Manufacturer: NVIDIA

    Chip type: GeForce 7900 GT

    DAC type: Integrated RAMDAC

    Device Key: Enum\PCI\VEN_10DE&DEV_0291&SUBSYS_032110DE&REV_A1

    Display Memory: 256.0 MB

    Current Mode: 1280 x 1024 (32 bit) (60Hz)

    Monitor: SyncMaster 940BF,SyncMaster Magic CX903B/CX916B(Digital)

    Monitor Max Res: 1280,1024

    Driver Name: nv4_disp.dll

    Driver Version: 6.14.0010.8421 (English)

    DDI Version: 9 (or higher)

    Driver Attributes: Final Retail

    Driver Date/Size: 3/9/2006 16:29:00, 3968512 bytes

    WHQL Logo'd: Yes

    Sound Devices

    -------------

    Description: SB X-Fi Audio [A000]

    Default Sound Playback: Yes

    Default Voice Playback: Yes

    Hardware ID: PCI\VEN_1102&DEV_0005&SUBSYS_00211102&REV_00

    Manufacturer ID: 1

    Product ID: 100

    Type: WDM

    Driver Name: ctaud2k.sys

    Driver Version: 5.12.0001.1143 (English)

    Driver Attributes: Final Retail

    WHQL Logo'd: Yes

    Date and Size: 8/8/2005 05:54:36, 439424 bytes

    Thanks for any help.

    -U8led

  2. Thanks for that info Kingfish that is exactly what I was wondering. I think it would be tough for any German player to take the town with such an infantry defacite.

    Panthers are indeed great but when my infantry screen becomes tattered I get leary about pushing my armor into a potential killzone. Especially when the enemy knows how limited the routes of advance are.

    -U8led

  3. I am curious what the attacker to defender points ratio is in Panzer in the Peel. I played the Germans and at the end it looked to me like the Americans had a lot more stuff, but that may be due to the cost of the Panthers, not sure what there cost is.

    I know my infantry was pretty beat up by the time I got the 3 small flags, there was no way I was going to make a push on the town. I sure was surprised to see it rain and rain and rain Artillary for the last 2/3 of the battle non stop.

    Still turned out to be my favorite battle for the reasons I posted earlier. It had the feel of a grand tactical situation, for the Germans anyway.

    -U8led

  4. Great Tounament Sly and if you do one for CMBB I am definately interested.

    I would like to point out I had the weak side in every battle, what are the odds of that? That is only an observation and not a complaint.

    Miles had the strong side in 5 of 6 only haveing the weak side in the fog battle, which in my opinion was more of a craps game then a tactical battle. Where is the challenge to the top ranked player when he gets the strong side in every battle? Especialy Norrey where I felt the Germans had a massive force advantage and it appeared there intel told them where the Allied reinforcements would come from. Shermans did finaly show up but it was to late to make a difference as 4 or 5 panthers (some id'd as tigers) waited ready for them.

    But my biggest achievment in my mind from the tourney is that I did not lose a single tank in any of the matches. (besides the 2 shermans I lost in Norey as frustration set in and I was just going to charge all shermans behind the panthers but most of them drove to the bocage and turned broadside to the Panthers. ooops reverse!, reverse!) Keeping armor alive should pay big dividends when CMC finaly releases, I cant wait.

    Favorite Battle was definately the swamp attack, not because I won, but because there was so much flanking, attacking and reinforceing going on with overwatch that it had the feel of a grand battle. My only complaint in that one is that the Allies had so much artillary that my opponent was not even able to use it all up. At least 50% of my casualtys were from arty which I thought would stop at some point but it didnt.

    Just my thoughts

    U8led

  5. Originally posted by melb_will:

    but I consider myself very lucky. your tactics were far superior especially your urban renewal which took me by surprise.

    I would be interested to hear how other allied troops approached this map

    cheers

    Will

    How would ya like to face the top rated player in the tourney as the Allies in that one? Then add in my intel misunderstanding, thus throwing away very limited assets and the stage is set for combat depression.

    Thank goodness its not real.

    -U8led

  6. Originally posted by melb_will:

    u8led i too made the same mistake but largely though not totally recovered from it. I planned to rush a couple of AT guns and a platoon of infantry down the woods on the right of the map to watch the bridge with the VL location on it. Imagine my horror when at turn 1 I saw German infantry in the woods, my two AT guns on the back of trucks and 5 minutes away from unlimbering.

    I would be interested to see how this map plays in AK with cover arcs. I think that this would give the defender a much bigger advantage as you could more naturally control your AT guns.

    Wow! You must be my long lost twin. I did the same opening move as I thought the key was to delay them at the bridges. Through away a platoon, 2 guns, and 3 trucks. What kind of static defense would not have had that bridge covered or at least observed?

    I am in the same situation as Melb_Will in the marsh map pretty much. Marsh map has been my favorite battle of the tourney mostly because my opponent and I have been flanking, and then flanking the flanking, and outflanking that. Great fun and he has put a hurt on more than one platoon.

    Fog map :-(

    Not fond of night battles to begin with, but watching my so called crack squads act like conscripts with instant panic mode has sucked the fun out. Looking forward to the end of that one also.

    -U8led

    [ November 19, 2005, 05:24 AM: Message edited by: U8led ]

  7. Originaly posted by SlySniper

    The best test is to see who is the most successful playing the Germans when scores come in.

    I can already tell you that will be my opponent Mr. KA Miles.

    I have had zero fun in this one but I will admitt I did miss a very important detail in the briefing and assumed we started on oppisite sides of the river.

    I cant wait until this one is over.

    -U8led

  8. Originally posted by slysniper:

    Modified scores from round one

    Fiaros and Mikado just turned in he first round completed. U8 & Melb can take it out on fiaros for stealing points from them.

    Well ya win some, lose some... or lose all 3 LOL.

    One good thing comes out of it, Fiaros is now ranked higher than me, so a win against him should supply a bonus point :)

    Guess I will have to play him a little harder now.

    -U8led

  9. Originally posted by Bert Hamoen:

    As my infantry were "hiding", they didn't shoot at it. As I was stupid enough to watch only the other side of the map, I never gave the order to attack it. So it survived and just stayed there.

    So much about my "superior" dutch tactics. ;) [/QB]

    I wonder if maybe 'hiding' troops do not count toward flag possesion in the AAR.

    It seems to me there was an issue in CMBO with split squads in the AAR, but I have forgotten the details.

    -U8led

  10. Are the Tactical maps 'premade' or created on the fly?

    If they are created randomly does that preclude rivers from appearing in tactical battles?

    Will there be bridges and strategic choke points on the Operational Map?

    -U8led

  11. Originally posted by slysniper:

    If you notice, we have a good mix in rankings, did not matter which side players were given, both sides have about the same results. [/QB]

    Actually I did notice Mr. Miles only played the strong side in all 3 scenarios, and I played the weak side in all 3 and we both came out near the top of the pile while other players had a mix of the strong and weak side. I dont know what that means but I thought it was an interesting observation.

    U8led

  12. I am curious if in "the last road out" did any German players manage to exit any of our exit units (mostly fragile units which did not even show up until the US was in position) against what seemed like millions of mobile machine guns?

    That scenario taught me how fragile German HTs are to 50s. Oh and how survivable the 50cal jeeps are.

    I did enjoy it though, was my first exit scenario where I was the exeter or suppose to be anyway. I sure as hell would do it different next time.

    Thanks again Sly for putting this together, I lost all 3 games but I am tied for second place, I think that is really cool, for lack of a better word.

    U8led

  13. Originally posted by WARHAMMER:

    Oh U8led, I can't believe you are getting a point when you never came across the stream! My strategy certainly back fired. You smart bastard!

    Hammer :rolleyes:

    It appears that has been corrected to 2 points. :D So either your strategy backfired twice as hard or mine paid off double??? something to that effect.

    I did actually send most of a platoon to the other side accross the ford on the left (double stealth HQ) but eventually decided to pull them when I knew I would never take the 300pt flag. Had I sent a couple tanks to contest the other bridge flag in a last turn flag rush I would have actually gotten a win.

    All in all I felt the Brittis were way under strength in infantry manpower to push for the big flag, so I didnt, I concentrated on keeping my armor alive and hoped to knock out at least one enemy armor, which I did. Mission accomplished (the one in my mind anyway)

    -U8Led

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