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Chek

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Posts posted by Chek

  1. Tanks can hurt friendly infantry morale, especially when you are warming your hands on their exhaust and the crew opens their hatches to let out the steam from their pressure cooker while eating hotdogs.

    LOL

    Followed by an immediate about face when the tank takes a hit,brews up and the crew become the hot dogs in a pressure cooker.

    The Churchill came with a small element to enable the crew to brew tea-them Brits think of everything.

  2. I played the maleme airfield(hangs head in shame)many times,I tell ya if I'd have been there no way those FJR would've got it. :D.

    The Aussies had most definitely buggered off to fight the japs by this point,IIRC they arrived just in time for the glory of the Kokoda,whilst my countrymen took a well earned break and trained up their own armour.

    In fact the Kiwis had a bit of a mutiny when they sent some of the older vets home on leave and they then refused to return to Europe.They saw plenty of able bodied young men tucked up in so called dangerous jobs essential to the war industry getting paid more than 10 times a soldier.They figured they should swap places of course they were rounded up,court martialled,called criminals and cowards(after having fought through Greece,Crete,the Desert and Tunisia)and then shipped off to Italy.I grew up with two Uncles at odds with each other one labelled a coward who conversely ended up a decorated Warrant Officer who was refused a pension and another who never served.

  3. Sigh. The driver and the gunner have been going at each other since basic training. The driver is convinced that the gunner will let them all down in a pinch. That feeling was strengthened during a bar brawl against some RAF lads in pub just before the invasion. After the fight, the gunner was found to have fled before the first punch. As for him, the gunner has been furious with the driver ever since the driver ended up with the lass upon whom the gunner had set his sights. The sounds that came from the the pair of them from driver's bunk that night did nothing to settle the barracks.

    That's their history.

    In this particular firefight, the gunner was screaming at the driver to pull slightly forward so he could get a better LOS. The driver, deafened by the .50, did nothing. In frustration, the gunner threw some hot brass at the driver. One of the cartridges went down his shirt. In pain and surprised, the driver thought a hidden gun was penetrating the halftrack with impacts. He did as he had been trained: he reversed out of danger.

    Now, all that should've been blindingly obvious to you. I admit, when I was new to the game, I, too, frequently glossed over the personnel files before I started a new battle.

    Ken

    Damn that's some impressive programming and my computer hardly lags at all !

  4. While I was a conscript in the German army I was told that, when the Russians came, I was to take apart my P1 pistol and throw the parts at the enemy.

    :)

    My Dad was told something very similar,more along the lines of if you can throw your gun at the guy and hit him then you stand a reasonable chance of shooting him.

    German officers hitting the enemy at 50 metres with a P 38-regularly!

    Keep the Iron cross that man deserves an Olympic Gold.

  5. They've grown at the right rate...the smart rate. How many companies end up making a game and then rush out and hire a bunch of people when they taste success...who a year or two later are unemployed and the company no longer in business? The annals of wargaming are heaped with the ashes of once great companies...SSI, Microprose, Talonsoft, etc. BFC has outlived many who dwarfed them by comparison...because they are sly and savvy enough to know when to walk.

    The engine is coming along nicely and in time I expect to see lots of cool stuff...and the great thing is it won't be just for the latest greatest title it'll be passed on to all. That's better than anything anyone else is offering.

    So, what they should just give us German Heer and US Army? Fighting the whole of WWII? C'mon man! That's boring!

    I completely disagree with you on this point. One of the major attractions of CM is learning about new equipment and forces...and history is the entire point for a lot of us. Accuracy in modeling and the history behind the conflict or gear being used. LOL how can they simulate something better if you haven't taken the time to learn about what they are simulating to begin with? Hence the huge multi-page debates that go on here about various kit and soldiering....and the hundreds of hours that modders and scenario designers put into their creations.

    And no, different vehicles and tanks and such are not the same as the next. Each vehicle and infantry formation has its pros and cons. Even the vanilla Sherman has various differences within its own family. look at an Easy 8 or Firefly compared to a M4 standard. The same could be said about gray hounds or a T30...which are as different to each other as a Panther to a Wespe. LOL. Play the Italians for a couple games and you'll see how completely jacked up they are compared to other Axis formations...and Allies as well.

    Anyway, the point being, that different vehicles and weapons, different nations and their equipment, from modern to WWII, are extremely interesting and can really teach you a lot...from tactics and doctrine up to introducing you to exotic stuff you might otherwise never have encountered. It's awesome and something BFC does, that hardly any other wargame company has ever done. LOL if it was up to me they would simulate as many nations as possible with ALL their gear!

    LOL I guess I just backed up Sburke's statement. We are all different.

    Mord.

    Damn Mord that was beautiful-stifles back a tear-

  6. I'm delighted this vid has occasioned an excellent discussion of the issues raised. In fact, the response has been more than I hoped for. The original BAR had single shot capability and automatic fire. Later, the reworked one had no single shot capability and two rates of automatic fire, 350 and 650 rpm. One point left out of the BAR discussion was its ability to deliver marching fire in the attack, for which purpose a sling was provided. A displacing MG-34 team had no such capability, as the vid clearly showed.

    Regards,

    John Kettler

    Fernando has already answered this in another thread,I forget which one it was but basically the MG 34 could provide fire in the assault and it was German army doctrine to do so.It came with a strap also and the gunner fired it from the hip while grasping the front bipod legs firmly...very firmly one would imagine. :)

  7. The video does imply that it is a test of accuracy and no doubt it is probably easier to pick up a BAR and for an average 'grunt' to get semi sustained accurate fire from it.In this aspect it is a successful design.

    The MG-34 was designed as a squad support weapon and as a sustained fire H/MMG and I have no doubt that a trained crew had no problem putting bullets where they wanted them.Again another successful design which a variant of is still in use by the German armed forces today!Also a philosophy in regards to the squad support weapon that has been adopted by pretty much every armed force on the face of the planet.

    Morever by the time the BAR was facing the MG-34 it was being replaced by the MG-42 and there wasn't just one in a squad but two.

    Sooo although comparing them against each other is interesting it is kind of irrelevant as their use in the test bears no relation to how they were actually used.

  8. Isn't it a bit like comparing oranges and apples.

    One is an automatic rifle used to add weight of fire to the squad where the beaten zone is provided by the whole squad.

    The other is a machine gun which basically is the squads firepower and a larger beaten zone would've been a necessity.

    I should add that there are plenty of pictures of MG 34s operating without tripods( a quick web search will turn up plenty) and have always been under the impression that tripods were only used in the sustained fire role in the heavy weapons units.

    This was the first dual purpose machine gun so pics of both are to be expected.

  9. Of course there is. Save the turn at the beginning of the command phase before you press the big red button and if you don't like the way the action went, quit the game and reload the save. Then you can modify whatever you did wrong to your heart's content. Naturally, this isn't very honest...but who really cares about that these days?

    Michael

    BLASPHEMER-HERETIC-BURN HIM,BURN HIM

    Ah hang on that'll have to wait untill the fire gets put in. :D

  10. The only thing that put me off CMSF was no MAC version.In a bizarre twist of fate,at about the time CMBN came out I switched to windows 7 and finally managed to get my hands on SF as well(love them both btw).

    I certainly fit into Mikey D's getting old category but I relished the change and have very much enjoyed familiarising myself with CM2.I did find that up untill recently the AI was regularly giving me a good drubbing.

    Most of my improvements have to do with sharpening up on my tactical 'nous' and of course there is always the familiarisation of the limitations of the computer modeled environment.Every PROGRAM regardless of it being a game or not has it's vaguries as the programmers struggle to deal with those limitations.To get the most out of whatever program you are using you MUST learn and come to terms with them.

    This is how I approach everything that I do with computers as coming from a time when they never even existed and into a time where I can't even survive without them,I am well aware that it's ME that has to adapt to them.

    I see them as an elaborate tool.

  11. I've noticed a general rule about art—and game design is an art—and that is that the more excellent a piece is, the more glaring and disappointing any perceived flaws in it become. This also applies to many other areas in life. I suppose it has something to do with the way our brains are wired.

    Michael

    You are (gulp) right Mr Emrys,this is art and great art is often controversial.

    For me this game is a masterpiece and when people start criticising...I mean critiquing it I start pulling what's left of my hair out and rant at the computer screen.I won't repeat what I say as I'm quitely confident it would result in an instant ban.

    Aside from the odd little dimple which one must expect in any manufacturing process(which of course only add character),this game is a flawless gem, a shining beacon in the wilderness of wargaming and that is my completely unbiased,balanced opinion.

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