Maxx
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Posts posted by Maxx
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I would love to know this too. Firing the flame weapon as indirect fire please (vehicles).Originally posted by Holien:Hi,
Can anyone tell me how to get tanks armed with guns and flame weapons to fire the damn flame thrower.
I should know this but I have forgotten.
[ November 13, 2002, 10:22 AM: Message edited by: Maxx ]
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I'd pay to play this one. I bet the mods would be nifty.Originally posted by Flammenwerfer:CM3- MadMatt vs. Mothara
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The Finns wore helmets?
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Well, I think most of us have already agreed we want to see, in order,
1) The Boer War.
2) The French and Indian War.
3) Admiral Perry opens up Japan.
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I agree with Redwolf. Speed to flank GE armor is the Russian 'secret'. The T-34 has an impressive top speed for its size.Originally posted by redwolf:The most decisive advantage for me is the speed of the Russian tanks, especially on difficult ground (scattered trees, mud etc.).
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"Does this mean Ann Margaret is not coming then?"
Ann Margaret is coming?
[ November 05, 2002, 09:49 PM: Message edited by: Maxx ]
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Tractor works is one of my favorite multiplayer maps. I haven't tried it vs. the AI, but it's great fun against a decent player.
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Does that mean you were proven to be right?Originally posted by Suicides-by-Steve:When I have been disproved wrong...
[ November 05, 2002, 02:26 AM: Message edited by: Maxx ]
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Best to cap that tube of glue and open a window.Originally posted by Seanachai:Treeburst, is there some point you're after making, or do sudden observances just burst out of you randomly, Da Vinci like, as you piss around with the works in a random manner?
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LOL!Originally posted by Suicides-by-Steve:I love the new commands, don't get me wrong, but this just stinks overall.
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I can vouch for Agua, he's a first class gent in multiplayer. He's a pretty good player too
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10203675
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Tired of playing the AI? Need some spice in your QB's? Play a human! Win, lose or draw, odds are the adrenline rush will keep you coming back.
If you are interested in finding opponents via icq, please leave your icq # here so we can add you to our list.
Rules and fine print:
1) Must have cable or DSL connection.
2) Host pick's QB parameters.
3) No whining.
4) Minimal time spent 'afk' (away from keyboard)
5) No gloating.
6) Competent social skills. See #3 and #5.
7) This group is tcp/ip multiplay oriented.
[ November 04, 2002, 09:20 PM: Message edited by: Maxx ]
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Give it a week, and you should be pleasantly surprised
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Thanks for the test info Treeburst. I've noticed a big difference using this command in CMBB from CMBO. When receiving fire the unit breaks nearly all the time. Your data (when not under fire) is aprreciated.
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Yes. Yes, and yes.
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A way to turn off the 'Eliminated' tag on dead units. I like to use the label feature, but often it's way too cluttered in the killing zone to see anything, especially when I am zoomed out.
Alternatively, is there a way to change that label? Maybe to just a capital 'E'?
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I've been looking for a recording of the Russian song 'Arise'. Anyone know where I might find that?
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Thanks for the info Steve. Computer generated forces it is.
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Can any grogs comment here? Doesn't MP40 stand for 'machine pistol 1940'? MP44 is 'machine pistol 1944'? Wasn't 6th army the best equipped formation in the Wehrmacht in 1942? Didn't Paulus use 'assault groups' in Stalingrad equipped with primarily SMG squads?
I feel strongly this should be addressed by BTS. As it stands now, if I am allowed to purchase my units as the Soviets, and the terrain is in factories, and the time period is 1942-1943, I can almost guarantee the Germans are gonna be wiped out in any firefights where the numbers are are close to 2:1 in the germans favor.
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My suggestion would be to add German SMG squads earlier than Feb '44. Please see this thread for details:
http://www.battlefront.com/cgi-bin/bbs/ultimatebb.cgi?ubb=get_topic;f=23;t=002818
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Originally posted by Stormin Norman:
Now you see why Germans developed and brought all those assualt guns to the party.
As a side note, we have seen a few (very few) GE units who have 1 or 2 PPSh's equipped. This dramatically helps overall firepower. Do they pick these up during the battle? Or is it a randomly generated thing at the QB start?
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Bone: Thanks for the response. Yes, you are quite right. That would be textbook tactics vs. SMG squads, where LOS is available from say 80 meters and beyond. But on the maps we are playing (and addicted to ), most of the fighting occurs inside factories, where contact is made between 10 and 80 meters. I wish I had some screenshots here to illustrate.. the assaulting GE INF is virtually annihilated in any kind of static firefight within this range.
New research that proves the AI is a Soviet commander.
in Combat Mission Archive #4 (2002)
Posted