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GeoffP

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Posts posted by GeoffP

  1. <BLOCKQUOTE>quote:</font><HR>Originally posted by General Panic:

    Thanks guys...

    Unfortunately, I can't try this yet because I don't have my cable modem working until Friday

    <HR></BLOCKQUOTE>

    Make sure you run some kind of software like Black Ice regardless of what you do. You're pc is wide open without it. Every game that I have tried online has run fine even when you leave minimal protection enabled.

  2. I've been using the Linksys, and the DMZ host works just as described by Panther. One thing I do that most people seem to avoid is that I have assigned the internal IPs to my 3 pcs manually. I've heard that the dynamic assigment of DHCP sometimes causes problems.

    The Linksys "Status" tab is another source for the IP address assigned by your ISP to the router. This is labeled the 'WAN' IP address, and is the one you give to opponents.

    I'm also using Black Ice Defender firewall software. It works well with all my online games. For CM, you can crank the protection level to the highest setting, then put your opponent's IP into a 'trusted sites' list. Of course, you have to get their IP address even if you're hosting.

    Good Luck

    [This message has been edited by GeoffP (edited 12-18-2000).]

  3. Played an IP game last night as the British,

    Armor/900pts/Meeting Eng. I had 3 Churchills, two Kangaroos, 2 infantry platoons, 3 piats, 3 mortars.

    My start zone was flat, at a high elevation, with a valley in the center of the map. German's setup zone was on the other side of a ridge. From my viewpoint, the first OBJ flag was at the bottom of the valley, the second a little farther away and on the reverse slope of the ridge.

    My side of the valley sloped gradually, so there was no cover on the approach, but he moved cautiously, making it easy to hustle into position unobserved.

    He had two Tigers and two Marders in his force. I knocked out one Marder, but the Tigers laid waste to all my vehicles and I was routed. I was aggressive with the Churchills, having one support 1/2 my infantry directly on the valley floor, then using two to attempt flank shots on each side once I observed his two Tigers trying to get into hull-down position on the ridge. I did have 2 flank shots on the left-most Tiger, but no joy. The other had turned directly towards the Churchill to start its own flanking maneuver, and they met head-to-head. This Churchill died in reverse. It was a gamble, because there was only the cover of the elevation once the "flankers" exposed themselves. He pursued to the edge of the ridge on each flank and was shooting down at the reversing Churchill. BTW, a piat team on the reverse slope of the ridge used every shot against the left-most Tiger at ranges 35m-55m, and got no results. I needed at least to immobilize it.

    Should I write this off to no luck, should I have held the Churchills back behind some trees until he moved into the valley, or should I have tried to break far into his rear area and dragged his heavies away from the objectives?

    Obviously, there is no "answer" here, I was just hoping some of the good players could offer some opinions.

    Thanks.

  4. A well-received feature would be the ability of the computer to "fill in" the remainder of the point total once a player specifies a few units.

    Seems like a lot of folks want to build a combined arms force around a specific armor unit or formation. Takes away some of the FOW, but as long as the host is required to set up the forces, it would be a good compromise.

  5. I believe in the real battle, only a force of 4 panthers made it into the area, but got chased out/destroyed by a platoon of reserve M36s. Sounds like you did better.

    Maybe some additional flags would add balance (?)

    I know, I'm talking a lot for someone who has not played the scenario - heh heh.

  6. The book I read did mention the tanks sinking up to the rear deck, but they never acknowledge that this confirms that the Germans were essentially limited to the roads.

    The fog was apparently so bad that the US commander actually called in arty on what he estimated were the most likely assembly areas.

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