pucker
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Posts posted by pucker
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If you keep a close eye on the combat there are also visual and audio signs that a unit is taking hits.
You either see a jerk action accompanied by a groan or a shout for the medic.
I agree with the above message that in big games hundreds of bodies would be a strain on the CPU and confusing for the players.
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Just a quick question.
Do you use the Hide order. Although I only have the demo game at present I have played a number of games using spotters and they have not yet been loacted by the enemy.
Pucker
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I have recently loaded the demo version and now await the full game. I would like to play a number of PBEM's with the demo though so count me in.
Please contact me if you wish to have a game, either scenario or side will do me. actrht@aol.com
Adrian
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Newbie to this game and only have the demo (although the game is on order).
Firstly I agree with all of you this game rocks and is the best wargame, tactical simulation of WWII to date.
After playing the Close Encounters scenario more than a couple of times I have managed to get a TOTAL victory with the germans and a MAJOR victory with the Yanks.
GERMANS
Similar to the tactics above, but advance with one Stug on the left flank to a Hull down position by the big woods. This basically forces the Shermans into a two way kill zone and I managed to wipe them all out with the lose of only one Stug. After that, it was just a mop up.
Can't wait until I receive the full game. Many late nights ahead!!
Adrian
How long does it take to receive CM once an order is placed?
in Combat Mission Archive #2 (2000)
Posted
Biting teeth, getting angry with the kids, kicking the dog!!!
Still waiting on the seventh day
Pucker (UK)