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Fishu

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Posts posted by Fishu

  1. Didn't the Finnish StuG's have MGs already in August 1944.

    Just generated battle based in august 1944 and the StuG G (early) had no MG's.

    I've been in the impression that StuG G's did have loaders MG before, even the finnish ones.

    Finnish StuGs equipped with russian DT-machinegun.

    "The 1943 -batch StuG's were early production (but not the very early) G models with the square gun-mantlet, rubber-tyred return rollers, drive-sprockets with the "hubcaps" the loader's MG-shield, the loader's hatch opening up to the front and to the back, rotating periscope-ring on the commander's cupola and early type fendersupports. Some StuG's had the bolted on armour in the front of the vehicle and some had the new welded armour."

    "In 1944 Finland bought another 29 Sturmgeschütz III1) G's from Germany. The first batch of 5 arrived in Finland on June 29th 1944, the next batch of 7 on July 2nd 1944, the next batch of 3 on July 6th 1944, the next batch of 6 on August 3rd 1944 and the last batch of 8 on August 6th 1944. Also these were delivered painted all German Dark Yellow and with German markings.

    The 1944 batch StuG's were "late middle / early late" production G models with the 'Saukopf' gun-mantle, all-steel return rollers (of two kinds), drive-sprockets with the wheel-bolts showing, loaders hatches opening to the sides, deflecting armour for the commander's cupola, solid periscope-ring on the commander's cupola, late model fendersupports, typical German rear deck stovage-racks and Zimmerit."

    Quoted from:

    http://www.geocities.com/~fi1877/sturmi.html

    [ October 07, 2002, 06:21 AM: Message edited by: Fishu ]

  2. Without any bonuses, I had 1 crew member lost and one PzIII immobilized.

    I were on the finals of annihilating last few troops, but they surrendered before I got it done.

    was about 3 units left, those whos by you're going first... I didn't care to stop for them until everything else got annihilated.

    Got few prisoners too, before the final surrender.

    As russian, I did loose half the AT guns, almost all the PTRD's, but won.

    PTRD's and couple maxims just because i set them up in place where my guns didn't have proper coverage.

    5-6 AT guns were lost.

  3. I wonder what rounds those are in question.

    For PzGr 40, it is too weak at close and too good at distance. (22mm@30 at 2000 meters?!)

    Interestingly HE stats looks nearly identical for 37mm AP round.

    The AP stats looks like 50mm rather than 37mm.

    50L42 KwK 38 to be exact.

    100 - 53

    500 - 43

    1000 - 32

    2000 - 22

    Sounds familiar don't you think?

    50L42 is almost identical to 37mm AP represented in demo.

    I suppose the devs have mixed up penetration values when making up the demo.

    Mystery solved.. our über germans have somehow figured out how to fit 50mm rounds into 37mm gun ;)

  4. Since CMBO I've wanted to assign crews back to abandoned guns.

    My gun crews just tends to abandon their gun too easily and everyone is just aboots around the gun, while lone tank keeps soldiers around.

    In last game at Yelnia, my both Pak 36's were lost to abandoning, both times crews were intact.

    then they just layed aboots next to their guns and T34's happily roaming in the horizont.

    Before going down, they did smash most of the T34's.

  5. lol Ligur,

    I've seen that happen in Citadel when I played as russians.

    At one point I began advancing with KV-1S for shoot&scoot (actually, I wanted hulldown, but it reminded more of shoot&scoot.. as soon as it got into position, it reversed).

    On the right side of the tank was gun crew advancing along with the tank.

    That gun crew was routed.

    They walked right into the fire of 3 tanks and kept routing towards them :D

    Real heros of the soviet union!

  6. Downloaded the demo and after installing it noticed as first thing it resets gamma to 1.0.

    With 1.0 gamma it is fairly hard for me to see well in the game, when everything is quite dark.

    Monitor brightness is all the way yanked up to 100% and therefore I have to use gamma to come up with enough brightness to see something.

    Normally im using 1.8 gamma, which seems to be the "natural" brightness, where things shows up as intented and not too bright or dark.

    I'm using Radeon 64mb VIVO.

    does anyone have ideas to get through gamma reset?

    I hope devs would add support to change gamma or remove the gamma reset

  7. Already Tiger crew should be able to hit targets from 1000 meters with first hit, or at least within 3 shots maximum.

    (otherwise they WONT see Tiger as their tank)

    88 Flak is much more accurate than Tiger and should be childsplay to kill tank 1000 meters away.

    so if its like you said, then something is terribly wrong.

    ..and I've seen Tigers miss tanks from 200 meters.

  8. Germans did do indirect fire in World War I as described in first post by the brits.

    If the 'barrage' hit good area, it would been lethal as soldiers would throw in prone, which would actually make them more vulnerable to this indirect fire than standing.

    This is due to bullets dropping from the sky, not coming directly.

    Prone soldier can offer larger hit zone than standing soldier in this case.

  9. Overrated:

    British 3in mortar.

    Has bunch of ammo, not like that german 81mm which runs out of ammo just as it's getting in effect.

    very cheap for its benefit.

    (I just love to bog down advancing troops in the open and shoot them with MG's)

    Underrated:

    88mm Püppchen AT launcher.

    It fires accurately and scores kill on a hit almost against anything.

    Compared to recoilles rifle, this baby reloads faster, shoots more accurately and will kill on a hit.

    Fairly cheap for what it can do.

  10. Agghh.. Civilization I is a classic, I never played II much. (I used up all my time with CIV's before II ;))

    Funny that it classes some games as "<put game name here> series" and some like "put game name here> II" (ie. Mech Warrior II vs. system shock series)

    I spotted also Ultima there.. *drool*

    only 7 there, should be whole ultima series *grr*

    Ps. Wheres the Wolfenstein, the root of all bad and evil doom,quake and halflife types?

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