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Jay

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  • Location
    Starkville, Ms, USA
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    Combat Mission!
  • Occupation
    retail management

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  1. Found this on Usenet in the "strategic" newgroup. Apparantly, this guy isn't really playing Combat Mission, even though he thinks he is. After someone asked if CM should be considered as Wargame of the Year, he said: "CM is neat and very well done/designed, but other than the fact it has 3D graphics, it's not really much of a game. It's very very shallow compared to Steel Panthers, or most wargames. Only 1 theater, no campaign, fairly small number of unit types." Huh??! Steel Panther's never destroyed my social life like CM has (and yes, that's a good thing.) (If this post breaks the forum rules, I apologize. Just thought it was...interesting to say the least.) ------------------ "I had accepted the fact that I was not going to live through this mission. It was as simple as that..." - Post-mission debriefing of a B-17 pilot after the Schweinfurt raid: October 14, 1943.
  2. Hey, couldn't this post qualify under the "You know you've played too much CM when.." thread(s). Welcome, BFGS...still waiting for my game to come in the mail. Congrats on your new system. Some very helpful guys here for sure. ------------------ "I had accepted the fact that I was not going to live through this mission. It was as simple as that..." - Post-mission debriefing of a B-17 pilot after the Schweinfurt raid: October 14, 1943.
  3. Oh, forgot to tell you guys how I took out the Panther...well, the Sherman's weren't effective thats for sure (well, most likely it was my usage of the Shermans more than it's ability. I didn't try and use mass tactics). Had the Sherman bracketed on the far hill with some pretty accurate area fire from an American 150 so he wasn't moving very much. Panther was taking shots at my troops as targets bear. All Sherman tanks out of action. Ran a single bazooka dude with 2 charges (just him, his partner was a casualty) across a large open space. Got him to the hill in the woods that was next to the Panther. Good spot. The Panther had his more vulnerable side exposed to the LOS of the bazooker. Next turn. Started to sneak the 'Zooker slowly up the hill...Panther not moving but still firing...closer...side-tank 'zook shot imminent. The lone 'zook makes it to the crest of the hill in the woods. He squats hefting the bazooka to his shoulder. The Panther sees him! He turns...turns...turns, entire tank and main gun coming to bear. Dangit, 'Zooker...hurry up!! My heart stops. It's a David/Goliath square off. The Panther's entire attention is now on the lone 'zooker. He lowers his main gun. It looks like the 'zooker is done for... The 'zooker gets his first shot off. *CLANG* A front hit, but no serious damage. "Well," methinks, "That's it for you, little soldier." I contemplate a possible posthumous Medal of Honor recommendation for his bravery. But the Panther is not firing! Main gun (seemingly) stuck right down his throat but he's not firing! Check the LOS...he can't see him! I had stopped the 'zooker at the lip of the hill in the perfect spot. Any closer and the Panther would have had him dead to rights and a clean shot. The Panther freaks! Incredibly he turns away from the hidden 'zooker and starts to run for it, exposing his vulnerable side. I can picture my little polygon soldier thinking to himself as he sees this blunder, "It's all over but the cryin'". Careful aim...*shoop*..."Hull penetration". One tank knocked out! Give that guy a medal! ------------------ "I had accepted the fact that I was not going to live through this mission. It was as simple as that..." - Post-mission debriefing of a B-17 pilot after the Schweinfurt raid: October 14, 1943.
  4. Supertanker - "Not to take anything away from the 88, but you actually were nailed by a 150mm." Yes! You are correct, my mistake. I think watching "Saving Private Ryan" on DVD yesterday may have influenced my writing since they mentioned German '88s so much in that flick. I think, now that I have a clearer head it was actually a 155mm gun. But I'm splitting hairs...regardless of what it was it will officially be known to me as "The Engineer Smearer".
  5. D*mn that demo... SO many hours of play...note to Battlefront developers: demo's must come with warning's printed in readme file...life nearly ruined by game... "Valley of Trouble" scenario way too much fun...Played as American's...German '88 hidden in trees...blew two squads of engineers to hell with one shot...How I hate them 88's... Panther tank...four Shermans shot to hell (Panther 4, Sherman's 0)...shells break up on striking hull-downed German uber-tank...too much fun...had to order...two days wait too long...must go out and get more food...change locks...call in sick from work... (Jay...new kid on the block...opening arms, waiting to be assimilated...) Hey everybody. This is how games should be done.
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