<BLOCKQUOTE>quote:</font><HR>Originally posted by John:
Sorry if this seems like nitpicking, but I have a few minor gripes with the interface (I'm playing the demo, by the way).
1 - It can be a bit hard to find a particular unit. A Close Combat style roster would work well, especially with the 'lock cam to unit' command (CTRL-click)
2 - It can be hard to keep track of where the units are going. Perhaps a dot could appear on the landscape - again like Close Combat.
3 - When you move multiple units, do they have to stick to formation so rigidly. I keep moving platoons through woods or behind buildings, and units end up in the middle of open ground.
4 - Perhaps a tactical map?
5 - Infantry units riding on tanks is great, but why can't they shoot while doing this?<HR></BLOCKQUOTE>
There is a hot key to turn all paths on - I play this way, much nicer to see where you have everyone going, and grab waypoints to move around. Plus it gives you a sort of cool-looking maneuver map before you hit go.
Also, BTW, tanks can go over walls -- I drove the Panther up through Plomville and across the wall to mop up some infantry -- it just slows you way down. Damage is not modeled, either, which is okay by me, as there are other reasons walls/fences slow units down that have nothing to do with the physical barrier. People like walls, as they are good to hide behind, and tend to use them for cover. Anyway, my .02.