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Arsenal

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Posts posted by Arsenal

  1. Originally posted by shrek:

    Here's another cool thing.

    I was playing Citadel as Germans and one of my MkIIIs took a hit that jammed the turret in the 11 o'clock position for the rest of the game! It was basically useless except to guard victory locations...very cool!

    Really? wow!, that is damn cool.

    Not a new thing to cmbb I guess, but I had an A/T rifle team surrender to my pzIII, then unsurrender then resurrender. They did this 3 times in one turn. Is fear of being shot as a prisoner coded in the game? ;)

  2. Originally posted by CombatGeneral:

    "There is another player present in this forum that plays at the same level as Fionn." Posted by Blackhorse. (How do you take snippets of someone elses response and put it in yours?)

    Yeah, im sure Blackhorse was talking about me, just look at my name, CombatGeneral, that infers that I am a general of combat, or a good combat general. Either way, combat is my game. And my eyes appear to be getting accustomed to these new colors. By the way, Fionn bring it on!!!! (Thats my war cry before immenant death and defeat)

    I think he's talking about Titan from the Rugged Defence ladder.
  3. That's just my opinion of course but I'm disappointed not to see more discussion. Certainly makes me think there's no point publicly releasing all of the AARs I've written. Better to just share them with a few friends privately than put in the extra work necessary to make them publicly available when no-one seems bothered.
    Fionn,I for one would be interested in more AARs.I've always enjoyed and learnt alot by reading yours,aswell as posts on tactics by people like Pillar,Claymore,Los.I'm sure there are a lot of lurkers who would be interested too,so don't be discouraged smile.gif .

    Buckeye and Barleyman,excellent AARs.I've only had a chance to watch up to turn 9,but from what I've seen it looks like a real tough map to attack on.I looked at the results and saw only 3 axis wins out of 12 games on that map :eek: .

    I'm kicking myself for not joining this tourney when it was first announced,because it looks like a lot of fun.I like the whole idea of playing through the editor with custom maps.Will there be anymore like this at RD in the future?

  4. Originally posted by Dschugaschwili:

    I remember that a while ago someone from BTS (probably Steve) said that tanks/guns in CMBB will switch to HE if they see that AP is ineffective against an enemy tank to try to damage the gun or tracks. So it seems that it will be implemented, although it may not be in currently.

    Dschugaschwili

    I've seen this happen quite a bit using flak guns.When you target something they can't knock out they switch to HE after a period of bouncing AP rounds and then cause gun damage and track damage.

    [ April 22, 2002, 07:06 AM: Message edited by: Jazza ]

  5. Gen has good advice.

    Forget churchill 95s their gun accuracy sucks at the long range engagments you'll find in 5000point games.

    Pershings cost too much,you can buy a jackson and a priest for alot less.The jacksons gun while not as good as the pershings, will still kill panthers and to make up for it's low amount of HE you've got the priest.

    All the brit tanks with 17pdrs have thin armour so your really just buying them for the gun.So it makes sense to get the cheapest.The archer might be too wierd to use if you're just learning,so the next best thing is the archilles.If you just want to kill panthers buy a mix of them and 17pdr a/t guns.Get some humber scout cars to distract the panthers so you can get off the first shots.

  6. Yeah,but a smart player will have 20mm flak/50mm pak guarding his flanks against m18/m8/stuart rushes,either that or he should keep his panthers back with good los to spot any rushes in the making and manuever against them.

    If it was me I would probably use the cheap stuff like jacksons along with m8's/priest for infantry or as brits maybe 17pdr a/t guns or archilles.

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