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thewood

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Posts posted by thewood

  1. Don't forget that subsidies come in a few categories. Most aren't direct hand outs. The most common is buying excess capacity farmland by paying farmers not to plant. The second is buying crops and either sendin them overseas as aid or just letting them rot. In some cases, like milk and sugar, feds and states set minimum prices for what anything can be sold for. All of these are tools to manipulate supply and pricing to keep margins higher. IIRC that is a way the US gets around many WTO guidelines.

  2. Wouldn't be so bad if I could select a company of M1's, like I can red tanks. Now I have to delete the entire battallion, repurchase, redelete some units, and redeploy them. All just to swap out the M1's. That is an incredible amount of work and time I just wasted. Makes it difficult to balance scenarios through unit tweaking.

  3. One point about flight sims...take a look at IL2 with a 40 bomber B17 strike and a couple dozen fighters swarming around it. IL2 tracks every bullet, has detailed damage modeled, has to do everthing at high speed, tracks all flight models, as well as shows detailed models, clouds, smoke, etc. It also has a pretty detailed ground model. It runs very well on my Vista machine, while CMSF runs well at only medium settings.

    And it does it with both OpenGL and DirectX support on XP, and few problems I am aware of in Vista. IL2 can and does have to track literally thousands of bullets in large engagements. I have no doubts CMSF is complicated and tracks a huge number of tings, but don't so easily dimmiss the "open" space in combat flight sims.

  4. I have an acquantance who is an exec at EA and he said Vista was the final nail in the coffin for PC-based sports games for them. Madden 10 was just announced as console only. He said the trend was in that direction, but issues with coding on Vista drove them to make the decision 5 or 6 years early.

  5. care to share?

    I'ld be really interested to hear your concise description of hwat is wrong with that game and why it is no entertainment as a VN chopper sim even with its shortcomings. I was really looking forward towards thisone but lost track. Still, its on my "some day when I have more time" list of games I was gonna take a look at.

    thanks

    SimHQ used to have a dedicated forum, but I think they eliminated it recently. The posts may still exist in their archive. I remember reading the posts after it came out. The gist was that it incomplete to the point a lot of people couldn't run it. Models were unfinished. Few missions and those that were there were incomplete. The company, I think they were G5, disappeared and no technical support was provided. There were some very irate customers on that forum.

  6. Hue had all the elements for a good CM-type operation. It had almost continuous combat over days. It included significant forces on all sides in traditional urban combat. It would seem the most logical modern-era setting for a CMSF-type game. I can think of at least 6 or 7 scenarios off the top off my head.

    It is also the place the USMC learned the most about modern urban warfare. Google can be a friend here.

  7. Originally posted by John Kettler:

    GDog,

    If it's wood, maybe. If it's stone, forget it. There used to be an analysis someone did on what it took to kill the various bridge types with artillery, but I fear it was lost when the server either at BFC or Fragment crashed. You would've found it helpful, for it gave shell requirements by size, starting with 75mm. I did quite a bit of digging, and so far, haven't found it.

    Must I remind you that Wood is the strongest material known to man!

    Regards,

    John Kettler

  8. Originally posted by YankeeDog:

    You can't just look to see whether they're behind a tree trunk and/or in the shadows of the branches or not? So far, this has worked fine for me: if the soldier isn't behind a tree trunk, he doesn't have cover. If he's not under the shadow of the branches, he doesn't have concealment.

    Worked fine for me so far. But I must admit I haven't done any extensive testing on the issue. :confused:

    Cheers,

    YD

    Maybe the question should be if he is not behind a tree trunk, but in woods, does he get any cover from undulations in the ground, etc.
  9. Originally posted by Elmar Bijlsma:

    Thanks thewood, it's what this thread really needed: point scoring for the cool kids in class.

    I think the rest of you may be on the right track with the QBG angle, as I can't seem to make it happen so far. I do have a few QBG maps, but not a lot, so maybe I haven't seen them yet for that reason. Any QB parameters that seem to produce this bug more often? Also, what FOW setting are you using?

    Thanks.

    You're welcome
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