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Teutonicc

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Posts posted by Teutonicc

  1. If I understand you right you are dragging the box over all the units?

    You can double click on the hq unit and it should then highlight all the units under that hq unit. then just move the hq and the rest will go with it.

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    Teutonicc

    The MEMBER Formerly Known

    as Teutonic

  2. Well I made a scenario with the following forces:

    German 1 150mm rkt fo

    1 210mm rkt fo

    1 300mm rkt fo

    Points 419

    Allied 1 rifle battalion

    points 2438

    Here are the results:

    after.jpg

    Here is a picture of the resulting barrages. The barrages where timed so as one was done the next took over.

    crater.jpg

    All Fo targeted along the tree line in the middle one on each end and one in the middle.

    As you can see they are spread all over the place. The ai moved most of its troops towards the middle of the battle field. I saw one burst from the 300mm rocket take out 5 squads.

    Just my two cents worth.

    Sorry about the big size but I wanted to get as much of the map as possible.

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    Teutonicc

    The MEMBER Formerly Known

    as Teutonic

    [This message has been edited by Teutonicc (edited 07-01-2000).]

    [This message has been edited by Teutonicc (edited 07-01-2000).]

  3. Hey Lorak,

    Gave it a try as the germans and got half way through before calling it quits. Seems I can't keep my armor alive very long.

    I like the terrain you have setup offers lots of places for ambush. In the briefings section if you could work on getting the text setup so it doesn't breakup in mid sentence and put one word on the next line and then continue on the next line very hard to read.

    Another suggestion would be to include a list of the starting forces you would have on hand.

    will try again and see how the force balance plays out.

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    Teutonicc

    The MEMBER Formerly Known

    as Teutonic

  4. hearing that they had run out of CD's and the

    Canadian customs officials called and asked how they could install all these copies on their C64s.

    grammont.jpgbiggrin.gif

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    Teutonicc

    The MEMBER Formerly Known

    as Teutonic

    [This message has been edited by Teutonicc (edited 06-28-2000).]

  5. I played a QB with a town setting, There were numerous buildings that had there corners touching. On some buildings there turned out to be one small area where you could see and target between the corners on others you couldn't. It just so happen my StugIII that I thought safe got a shell in the side because of that tiny crack between buildings.

    Is this just my bad for thinking that the representation of the buildings is actually touching or is it because of the way the building tiles are done. IF so how come some

    buildings that touch didn't have this crack.

    Teutonicc

    The Member Formerly Known as Teutonic

    This cheked fro speeling errrors to apease thosse whho carr

  6. These pics are from a quick battle in january of 45. allied assault at night in the snow. Talk about no visibility.

    The first shot is kind of funny. we have a shot up crew capturing a french squad.

    french.jpg

    This next pic is from the same battle. The hetzer suprised this M3A1 scout car and it tried to back away. I like to call this one

    French Fries biggrin.gif

    scout2.jpg

    Teutonicc

    The member Formerly Known as Teutonic

  7. Well I just did a test and after 8 tries with the settings of

    Axis

    Armor

    No restrictions on service

    medium quality

    Attack

    1000 pts

    allied attacker

    november 44

    day

    rain

    Allied

    armor

    no restrictions

    and The axis have:

    2 Jagdpanthers

    3 JPZ IV

    1 Panther A

    1 75mm inf gun

    1 schreck

    previous tries I had one where all armor was hetzers and another with a mix of mark IV and pz IV/70s'

    That was fun will have to go back and see what else i can get from the computer.

    Teutonicc

    The member Formerly Known as Teutonic

  8. I made a quick battle and this is one of the units that I hade in my force. I noticed that whenever it would spot an enemy unit it would rotate its front towards the enemy. This may be alright for most vehicles but in doing so it keeps the gun from being able to bear on the target. Then it spins so the gun can be used and if it spots another target it again turns its front towards it. So for the most part it sits and rotates back and forth for a bit before it finally settles down and lets the gun fire. this seems to happen when there are multiple targets.

    Teutonicc

    Formerly known as Teutonic

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