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Acido101

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  1. i had something like "weak spot front turret penetration" is that it?
  2. Phoenix that jerks comment is probably a joke but i didnt get it well exuse me i guess i havent had enough coffe. Moon Germanboy, Maximus, thanks a lot it pretty much answers all my questions. i tried to search messages but there's just too many.
  3. well i have been playing the demo and im getting the hang of it but there are some questions. <UL TYPE=SQUARE> <LI> does off-board artillery accuracy depend on how far the target is from the "friendly" edge of the map? <LI> for machinegun and inf. units the ammo quantity is shown around 40-50 at the start of the battle, what is this number- clips?some in-game units? what do they represent? <LI> more on small arms ammmo- say inf. squad has 2BARS, 1SMG and 9 Garands, they shoot at the target say 400m away. does the firepower they can bring on the target include their SMG -which is out of range. <LI> more on example above- if they expend all of their "40 units" of ammo, and then they close in within SMG range, will they shoot SMG(it didnt expend any ammo before)? <LI> is it possible to see what secondary weapons MG or bazooka team has? <LI>is it possible to see how much MG ammo the tank has left? <LI>i think i figured out how command delay works but sometimes my tanks would have a delay too- readme says that command delay does not apply to armor, whats up? does it have anything to do with buttoned/unbuttoned status?how to minimize this delay? <LI> if my team's LOS to target is obstructed, can i order it to move around obstacle, and THEN shoot at target- all within 1 turn, if yes, how exactly do i do that? <LI> can i order a team to move while shooting at the SPECIFIC target, if yes, how exactly do i do that? <LI> what is the range at which machine gun , say .50 cal. can effectively inflict casualties- i finished "valley of trouble" yesterday and at the end of battle neither mine no computer's machinegun teams scored any kills. <LI> what kind of cover "light" and "heavy" buildings provide from MG, Tank, and mortar fire? <LI> what kind of damage model the engine uses for vehicles -so far i only seen em "eliminated" or "abandoned". can tank take some damage and keep operating at decreased efficiency(main gun or MG knocked out, turret rotation speed decreased, tank speed decreased etc etc etc). <LI>i am not satisfied with readme file - it seems only to scratch the surface of what seems to bea very complex system. what kind of documentation the full version has? this got kinda big, sorry if those questions have been asked and answered before.
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