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MERC
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Posts posted by MERC
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Could be an abstraction in the game. It not entirely clear what is being abstracted and not abstracted at this point.Originally posted by George Mc:The troops doing the matrix thing in the air is a rarish but known bug - all going well it should be fixed in the next patch I think.
Cheers fur noo
George Mc
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Only when all my units have been killed.
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Maybe BFC should open a glue factory with all the "dead horses" that have been beaten around here.2) This is not a wasted post; it was and is an airing of a valid and reasonable opinion. [/QB]
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what is needed is for some to quit beating "dead horses"....Originally posted by Kieme(ITA):What is needs is to understand how many agree. or disagree.
The mouse interface works for me. I picked it up after playing 2 games.
The AI kick (and scenario designer) kicks my butt sometimes (well, most of the time). CM1 AI regardless of what some think to remember wasn't that great. Anybody remember the "targeting bug", where the TAC AI would get confused when faced with multiple targets (especially ones who were moving in and out of LOS?
The game runs fine on my (low power) machine. For those it doesn't (especially the high power machines) - thats the price you pay for being bill gates buddy.
I was a CM1 Wego player. I started out as Wego and tried RT, I am now a RT player in CMSF. It makes more sense and for me is more economical for the free time I have (plus its more realistic). Also there is a pause to keep it from being a clickfest. My only concern will PBEM games - but I don't think the filesize will really be a issue since we do live in the time of "Broadband". If you are still dialup - sucks to be youi.
Of course there are bugs. That frankly what people should be focusing on - what are bugs and what are design decisions. What can be fixed, what in the design can be changed to make it better. BF seems to be trying to do it.
If you have don't like how main core of the game was designed (your not going to get that changed) and your not going to play - fine. But please don't waste everybody time having to weed through the incessant whining.the find the gold nuggets out there.
I seen some touting ARMA - that game lasted 30 minutes on my HD. It was crap. Meanwhile I play CMSF about 1-1.5 hours each night since it was released (bugs and all). Yeah the pathfinding bug, bugs me at time, but I know they will get it fixed. Why you might ask, because it's fun.
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Does anybody have a towel. I need to clean off the pop that I just shot through my nose on to my keyboard.
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Maybe your experiencing "scenario design" issues instead of AI?
I can't speak to QB (I have always used those in CM1 as PBEM games). I have been playing only scenarios and campaign game.
My experience is not so harsh on the AI. I have found the AI will take advantage of my mistakes frequently. It has launched counter-attack(assuming at the planning of the scenario designer) and caught my strykers in the open and trashed them.
Now the AI pathing can be annoying at times, but I thought maybe the CMSF designer were just trying to replicate real-life.
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You forgot Dell, as your call gets directed to India to someone who hardly speaks English.By the way, I am willing to overlook your comment about supporting a small development team. I DARE you to try and get support at the same level from a group like EA or Ubisoft or god forbid Microsoft as you will get from us. I have WORKED for other publishers and customer support companies and they can't come CLOSE to the same level as we do.
Madmatt [/QB]
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1. Patience, if you rush you die.
2. Lead with your "least" vulnerable
3. Mass your forces
4. Mass your fires
5. Use your artillery (must plan ahead).
6. Patience.
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Since the hot keys are programmable is this really a issue?Originally posted by The Louch:Hotkeys... holy mother of all that is sacred! I’m really sorry to say it, but whoever thought that a hotkey system
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I will echo those comments. I have a low end system and it runs great (albeit with medium settings).
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Pentium 4 CPU, 2.4 GHz
512 MB RAM
NVIDIA GeForce 6600 256 MB
WinXP SP2
Ran with default setup of game. No problems to this point. Picked a small scenario to play.
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Another quote from the review. I think there we are seeing expectations of two generations collide. In the golden day of wargaming - the (huge) manual was the tutorial. You would have to read it to front and back then play a little and then read it again.However, what the game really lacks is a proper tutorial.The new "console" gamer generation is now use to jumping into training games and have the game walk them through "training".
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It was released on 12/23 (per Blog) and was titled Xmas force, thus that would be Christmas Bone.Originally posted by Sergei:Don't tell me you didn't notice the "New Screenshots and Wallpaper Released for the Holidays" thread posted by Matt on 28th December!
I just figured they would want to ring in the new year in a big way - like a movie or AAR.
[ January 05, 2007, 10:26 PM: Message edited by: MERC ]
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I think the more intersting story would be how you evaded being killed after he told you his "secret".Originally posted by civdiv:A friend of mine is a Marine and in the intel field. I asked him about the drug thing and he said that in his two tours over there he never heard of it.
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They are not with the 82nd.Originally posted by Snow Leopard:I didn't see any stryker brigade with 82nd Airborne but you can check that link as some already deployed at Iraq.
Let me clarify my thought, had their been a Stryker brigade during Desert Shield (which there wasn't), I thik the U.S. Military would have probably deployed them along side the 82nd.
According to everything I have read on the subject, there was a real fear at the time that Sadaam would decide to go south before the heavy forces showed up.
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Had Strykers been fielded and available during Desert Shield, its plausible that they might have been deployed right along with the 82nd Airborne.Originally posted by GSX:There were no Styker type units at the point of the spear in any of the recent Desert or other wars.
I have always wondered "what if" Sadaam had just kept going all the way into Saudi Arabia.
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I was just thinking the other day how stale "wargaming" had become - then I come over to this forum for my quarterly checkout of battlefront to see what happend...what a pleasant suprise.
No doubt that this will bring some changes. Anybody remember the first screen shots for CMBO, now compare them them to CMSF
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Originally posted by Annalist:
If you've been in the military and know how these things work, feel free to contribute. If not, shut the HELL up.
One word of advice, serving in the military doesn't make you an all knowing expert.
2nd, if you gonna claim the "expert" title and be rude, maybe you ought to post your qualifications.
Thats my friendly veteran advice.
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Also if you have a ATI card on a PC - forget it, ATI won't support fog.
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You will need to provide at least this amount of information for help:
1) What type of PC do you have (MAC or IBM)
2) What type of Graphics card do you have?
3) What video drivers are you using?
If you have a ATI card on a IBM computer - your out of luck on "fog" effects.
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Well there are several questions:
1. What version were you playing? There has been a campaign bug that is suppose to be squashed that will draw the front lines better.
2. I'm not familiar with Son operation, but you might want to look at how the designer designed the scenario. He is the one that establishes the buffer zone.
I have been played several operations PBEM and have had a blast and enjoy them.
Question re delivery package
in Combat Mission Shock Force 1
Posted