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Volcanic Deposits - v1.5


Toby Haynes

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Having learned several lessons about scenario design since I released the original Volcanic Deposits, I've gone back and tidied up the original. The roads have all been reworked, the landscape has been slightly grooved and more buildings have been added to the key areas of the map to add interest and provide some cover for the defending teams.

You can get the new version from Nexus6 DropTeam resources

Here are some pictures to show the changes:

VolLookingSouth.jpg

VolCentral.jpg

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Road signs I can probably do. Signs for "beware of falling rocks" and "tanks crossing" might be appropriate :)

Markings on the roads would require some sort of Decal support. It's not a bad idea - maybe I should add it to the wishlist. I know that Demeter supports texture splatting: whether those textures can be rotated is another matter.

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