poesel Posted September 16, 2006 Share Posted September 16, 2006 I noticed that all official models use only triangles for their faces. Sketchup can do polygons but the export dialog for .obj has a 'triangulate' checkbox. Question: does every face have to be a triangle? Sometimes you can reduce face count by using a polygon but if it is triangulated anyway there is no advantage in doing that. Link to comment Share on other sites More sharing options...
ClaytoniousRex Posted September 17, 2006 Share Posted September 17, 2006 Yes, everything must be triangulated or the game will (eventually) crash. Reducing face count at the expense of higher per-polygon vertex count is a net performance loss on all modern GPU's. Link to comment Share on other sites More sharing options...
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