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Beakie

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  1. Battle Academy is as you say different then CM:T. Tis yet to be seen what both games will become with proper support over the long haul. BA has the early lead more scenarios, more campaigns, more paid DLC, more free DLC. Course having a PC editor with Company checked User made Downloadable Ipad scenarios right out of the box explains this early lead. Oh did I mention BA also has a Downloadable .pdf of it's manual with an online Ipad specific manual for the few changes that there are? So, again yes they are different and both will be sitting on my Ipad for along time. Thank you to both of you, BFC and Slitherine for seeing the potential of the Ipad iOS platform as deserving of serious games. Beakie
  2. I too want and need some kind of Manual for this game Having never played a CM game before it's just one more thing that is keeping me from fully enjoying my purchase.... you keep saying that this game is no "Angry Birds" type game. But, why do you insist on having the docs that game has? I came to this game, hoping that it was a Serious wargame.... I think it is... (or soon will be anyway). I want a manual that tells me what i need to know to enjoy this fine game.... Tutorial was one of the finest pieces of video I'm ever seen don't get me wrong... But please stop thinking that your whole Ipad market has played your other games, they haven't. I'm proof of that.... Again, just my opinion and feedback.... Beakie
  3. Hi. As a new player of CM:T and a person that has never played any of the desktop versions I have to say I have enjoyed the discussion put forth by all.... That being said... I think that: 1. I think that more feedback during the replay is a must I know that Battle Academy is not as realistic as CM:T as a pure sim but I think their idea of telling the player that a naval bombardment destroyed a hidden unit is spot on. It lets me know that it was effective and not wasted. Realistic, no but fun yes.... I need to know my moves are making a difference... 2. The game is fun the way it is I have nothing but respect for what your trying to with your product and look forward to its new updates and scenarios to come. One of the reasons I finally pulled the trigger on buying was the promise of in app purchases and timely updates. 3. I also am of the opinion that not all iPad games are .99 cent throw away time wasters there is a market for well thought out strategy (Wargames or others). That people will play for a long time. In other words as a company don't sell your customers short just because of the platform they choose to use. (in other words there ARE serious games on the iPad not as many. I grant you as a desktop but more then you might think). Again these are just my opinion, we all have them. I offer this simply as feedback one customer only, but, I don't think I'm alone in my opinions (at least I hope not... LOL) either. Beakie P.S Grognard from way back....FWIW
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