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r000

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About r000

  • Birthday 02/16/1971

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  • Location
    germany
  • Interests
    music, even more music, history & ww2
  • Occupation
    education

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  1. @john kettler... glad you found the series interesting. it did (as i told) surprise me a little bit. granted they are using the surprise element on their side in this example - and as always with such material it is somewhat over-hyped/idealized... like do that and then this and it will surely work ... probably arranged for the target audience to boost confidence. some rather unlikely events where shown (imho)...most striking for me was that they of course did id the anti-tank position on the run (!)... and of course managed to supress/destroy this position before they could take out some of the approaching halftracks... nevertheless interesting footage... and quite interesting to the see the assembled formations. 1944 equals defensive tank-hunter like tanks instead of pzIVs or bigger turreted tanks. @deraltefritz maybe a psychological aspect. strip the infantry of anti-tank assets and they will loose quite a bit of their "morale" if they suspect that enemy tanks will be probably operating in their area. i remember dimly that in one youtube movie series the commentator said that when e.g. stugs where resupplied they would withdraw to their supply point, but would always leave a couple of stugs on line back with the fighting infantry. obviously to not strip the frontline from anti-armor and heavy firing power...but also because the remaining infantry would be somewhat shaken if their heavy support would withdraw all at once. i can imagine that infantry would likely become somewhat "insecure" if stripped from small anti-tank assets? and in comparism to combat mission and how to setup anti tank positions... well we enjoy some luxuries that the field commanders back in the day didnĀ“t have. like almost complete battlefield-awareness. in a way we are probably modelling somewhat idealized/best case scenario setups and plans for our little pixel troops on the ground *lol* think about how amazing/difficult a game of combat mission would become if we had some kind of full fog of war for our own side (a bit like shockforce). watching a company of american airborne troops march towards a crossroad... just to find out (some moves later) that they were advancing towards a different road junction...and instead of being in good shape were already somewhat reduced by heavy combat...
  2. http://uk.youtube.com/watch?v=WjyJCQa5sac probably a official training movie for "wehrmachts"-officers...involving halftrack mounted grenadiers... i always thought they would leave their halftracks well beyond the actual "fighting zone"... but in this movie series they are actually dashing right inside the enemy positions... thought it would be interesting to post the link...in regards to the halftrack question...
  3. thnx for the information btw...for ppl looking for topographical maps in nordrheinwestfalen/germany the following link might be interesting... http://www.boris.nrw.de/
  4. just curious... i am trying to do something inspired by the ersatzbrigade westfalen vs Task Force Richardson - as described by Wild Bill Wilder on wargamers.com i thought beyond overlord might be the appropiate choice because of the large number of units involved (using africa corps would be unbearable imho because of the calculating times *sigh*). sofar i created the map (rather flat rural german countryside) and finetuning setup zones for the axis defenders... if someone would be willing to playtest i would be more than happy... ah..btw... i can be reached via rkxyz123@hotmail.com p.s. on a sidenote... anyone know about somewhat bigger huertgenforest scenarios?
  5. thanks for the nice scenario... it is really BIG! and the map is definitely beautiful... will probably need a week or more to get into it. i would be interested how well other computers are coping with the scenario. it tends to get a little bit sluggish on my 1.6 centrino thingie... anyway...thanks again!!!
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