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Building catergories.


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In Cmx1, buildings were catergorised as 'light' or 'heavy' which, I always assumed, referenced the level of protection that they afforded the occupants and their ability to absorb damage.

Unless I am missing something, I can see no reference to such distinctions in CMBN, either in the manual or on-screen.

Is there any difference, in regard to level of protection and/or structural strength, as that would be an important determinant in locating troops?

Again, I am assuming a church, for instance, would be better than a single story house but would a two or three storie house be better or worse than a church?

Also, it is necessary to zoom into buildings in order to determine on which floor troops are located, which is hard work if there are a lot of builldings involved in a battle. Would it not be possible to include a location indicator somewhere within the GUI?

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