Wengart Posted May 17, 2011 Share Posted May 17, 2011 It seems that turn 1 fire missions, which do not need to be spotted for and are on target, cannot be delayed and are always fired immediately. Is there any reason we can't delay these missions, as I can think of no reason, historically, or otherwise why this would be removed. Checking again this appears to only effect on map mortars. 0 Quote Link to comment Share on other sites More sharing options...
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