LukeFF Posted May 1, 2011 Share Posted May 1, 2011 I was running some tests tonight with various engineer units from the UK and U.S. Army forces. Something I found peculiar is that I could not get engineer units with a skill rating of 'Regular' to execute a Blast command on the near side of the wall, while a similar unit of 'Veteran' skill will execute the command. Both units were set to Normal morale and 0 leadership modifier. What would happen with the Regular unit is that they would go into 'Hide' mode for a moment like they were going to execute the blast command (they were right up against the wall), and then after a moment the TacAI would automatically change the 'Blast' command to a 'Quick' one, and then the unit would carry that latter command out. I noticed a similar behavior can also happen with a Veteran unit after they have already blasted the near section of a wall and are asked to blast another near section of wall. Anyone else seeing this? 0 Quote Link to comment Share on other sites More sharing options...
Recommended Posts
Join the conversation
You can post now and register later. If you have an account, sign in now to post with your account.