Northman Posted April 25, 2010 Share Posted April 25, 2010 Question 1: Do flavor objects provide any cover and concealment, or are they simple eye candy? Question 2: If they do, is this cover and/or concealment abstracted, or do soldiers have to be in the right position in the given tile to take advantage of it? My apologies if this has been asked before - I could not find anything through searching. 0 Quote Link to comment Share on other sites More sharing options...
Elmar Bijlsma Posted April 25, 2010 Share Posted April 25, 2010 Cover yes, concealment no. As for the exact mechanics, I'm not entirely sure but expect WYSIWYG with maybe a wiff of abstraction in the end result. But one would always want to be behind the cover, not next to it, to get any benefit. No AoE protection from the blue barrels, for instance. If the bullet doesn't pass through it on the way to the target, nothing will happen in regards to the hit calculations applied to the target. 0 Quote Link to comment Share on other sites More sharing options...
Chops Posted April 25, 2010 Share Posted April 25, 2010 Steve's comments on 5-5-09 - Sergei is correct. Flavor Objects provide cover specific to the type of object. Oil drums provide practically nothing, boulders provide pretty good, etc. For concealment to work the object needs to be large enough that someone can get behind it without being noticed and keep all of his body and gear completely away from the prying eyes of the enemy. Flavor Objects are too small for that. Therefore, normal spotting conditions determine if you're spotted or not. Steve 0 Quote Link to comment Share on other sites More sharing options...
Northman Posted April 26, 2010 Author Share Posted April 26, 2010 Ah, I see. Thank you for digging that one up for me, Chops. 0 Quote Link to comment Share on other sites More sharing options...
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