gliderace Posted April 18, 2009 Share Posted April 18, 2009 Hello, all! I have started a small extension of the templated mission triggers (as generated by the Battle Generator). I've made a PROBE type mission and have added variables (with generous comments) in the "init" trigger of "triggers.ini" This is meant to simply extend on the great triggers that are already in place, and also provides for random enemies and random reinforcement availability. Of course, the mission can be played "as is," but for the explorers, I have commented the Init trigger with instructions how to create more types of the same mission and change the variables. Right now, if "random enemies" is ON, you must define four different enemy battle groups and they will be turned on or off, 25% chance, per. Dead simple. Please take a look, if you have the time and I'd appreciate any comments. Thanks! Link to comment Share on other sites More sharing options...
gliderace Posted April 18, 2009 Author Share Posted April 18, 2009 Wups! Forgot to mention that the ZIP file of the probe mission is in the Repository. Link to comment Share on other sites More sharing options...
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