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CMBB - Map Editor view mismatch with Preview


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[i searched "map" in the subject, and none of the topics seemed to cover this.]

Over the last week or so, I've noticed with a couple of maps that what I see in the terrain editor does not match the preview. The mismatched terrain looks fine in the editor tiles but comes up as Open Ground in the preview. Am I doing something forbidden, and the computer replaces it with Open Ground by default? I consider any of the replaced terrain to be outlandish.

Also, last night's file would show the right thing in the editor, but the preview (and game set up file) would show the previous version....and, no, I did not have two different versions in the Scenario folder. I [think]I got rid of this second problem by editing all the problem tiles to Open Ground, then replacing them with what I wanted...and I can not remember if I checked Preview when it was under Open Ground reconstruction.

Am I [snif] alone in the world on this one?

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Are you placing buildings on a slope of greater than one elevation change? That would cause what you are seeing. To prevent this from happening do not place buildings on a slope of greater than one elevation change and the problem should not come up.

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