LukeFF Posted October 24, 2008 Share Posted October 24, 2008 This is what the game looks like for me when I try to load up a mission - the sky and ground is covered in purple pixellated graphics. I'm running an ATI HD 4870 at 1920x1200. I've tried different graphics card and in-game settings, but so far nothing has worked. How do I fix this? http://img.photobucket.com/albums/v258/LukeFF/CMSF.jpg 0 Quote Link to comment Share on other sites More sharing options...
LukeFF Posted October 26, 2008 Author Share Posted October 26, 2008 So...anyone? 0 Quote Link to comment Share on other sites More sharing options...
19Kyle72 Posted October 27, 2008 Share Posted October 27, 2008 Not sure. When my ATI card started dying on me, the corruption of the graphics weren't so well organized. That is, in your image, there seems to be a pattern to the issues that you're seeing, whereas with my situation, the graphics just started stretching like melting taffy on some portions of the screen and not others, and I started to see right at its end DOS-type coding written in extremely large and randomly colored font. My fingers are crossed that my suspicions are right, and I hope that somebody here can help you more clinically than I, as I'm a graphics card mortician. 0 Quote Link to comment Share on other sites More sharing options...
LukeFF Posted October 28, 2008 Author Share Posted October 28, 2008 What I've found is this: -With in-game AA settings set to "on" and ATI's control panel AA settings set to override the game's settings, I get the awful graphics shown above. -With the in-game AA settings set to "on" and ATI's control panel AA settings set to use the in-game settings, only the map labels and the "move/assault/etc. panel at the bottom have the "purple graphics" problem. -With the in-game AA settings set to "off" and ATI's control panel AA settings set to "use in-game settings" I don't have any corrupted graphics, but of course the game looks ugly (but playable) with all those jagged edges. I should add the video card is very new, not overclocked, and running on the latest Catalyst drivers. No problems like this show up in any of my other games. 0 Quote Link to comment Share on other sites More sharing options...
LukeFF Posted October 31, 2008 Author Share Posted October 31, 2008 Any comments from the devs or testers about this? With such a mainstream card like the 4870, I'm surprised hardly anyone has commented on this. 0 Quote Link to comment Share on other sites More sharing options...
LukeFF Posted October 31, 2008 Author Share Posted October 31, 2008 After some more testing, I've isolated the problem: CMSF does not like the "Edge Detect" setting in ATI's AA control panel. With any setting below "Edge Detect" ("Wide-Tent" in my case), the in-game AA now works properly. 0 Quote Link to comment Share on other sites More sharing options...
LukeFF Posted November 24, 2008 Author Share Posted November 24, 2008 Update: with the new Catalyst 8.11 drivers, the problem goes away. 0 Quote Link to comment Share on other sites More sharing options...
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