CptWasp Posted October 3, 2008 Share Posted October 3, 2008 I played three times with Berto, and he got 2 CTDs; one during the match and one at the review screen. Another thing: in the third party scenario "Byte - citadel", with a lot of units, we got very often "Pause" messages. We both have a 7Mbit ADSL. Please, make the game really stable and the TCP work, this game is a masterpiece... 0 Quote Link to comment Share on other sites More sharing options...
panzermartin Posted October 3, 2008 Share Posted October 3, 2008 hi, was it playable despite the pauses? I wish there was a way to cut down calculations and data transfer in online. 0 Quote Link to comment Share on other sites More sharing options...
CptWasp Posted October 3, 2008 Author Share Posted October 3, 2008 For some 3 minutes it was very very frequent, a little disappointing; after that it happened only sometimes. Each pause was about 5 seconds. 0 Quote Link to comment Share on other sites More sharing options...
Derfel Posted October 6, 2008 Share Posted October 6, 2008 This is rather disturbing, I'd hoped that the stability issues were largely solved by 1.10. We (The Byte Battler Gang) haven't had time to test Internet play yet, but hope to do so next weekend. It would be reassuring to know that improved TCP play is also one the short to-do list, but so far I haven't heard anything to that effect from Battlefront. Still, there was a distinct improvement in 1.10 so no reason to despair. 0 Quote Link to comment Share on other sites More sharing options...
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