pcpilot Posted September 12, 2008 Share Posted September 12, 2008 Been loving CMSF for the most part, espesially the latest patch, its outstanding. Lots of action and I think Im actually learning something about basic tactics. Of course, if I take on one of you pros, Ill probably have my butt handed to me... A couple little things I been wondering about... 1.) Any way to adjust waypoints once you put them down? 2.) I cant seem to end a turn while its playing out. Any way to do that? For instance, Im having my units move over a large expance and nothings likely to happen. I want to end the turn and go to the next turn. But the game wont allow it until the turns played out. 3.) How long does it normally take to cancel arty/air support? Im moving troops into an area being pasted and dont time it right and POW!...they get whacked. Battlefront, well done on this game... 0 Quote Link to comment Share on other sites More sharing options...
theFightingSeabee Posted September 12, 2008 Share Posted September 12, 2008 1) No. Definite change needed. 2) No. You have to play the turn out. 3) Maybe 5 minutes or so. Be careful. I've canceled air attacks just to have them drop a bomb a few minutes later. Then they realized they need to cease fire. Same with artillery. But I agree. Battlefront has done a good job. 0 Quote Link to comment Share on other sites More sharing options...
pcpilot Posted September 14, 2008 Author Share Posted September 14, 2008 Thanks for the reply seabee. Would be nice if the game had a pause function and an end turn function, but certainly not a fun killer. Yeah as for arty, almost ran a plattoon of strykers into a 155mm barage last nite. Those boys were a little nervous, lol. By the way, former BM2 here...77-84. Have a good one shipmate. 0 Quote Link to comment Share on other sites More sharing options...
theFightingSeabee Posted September 14, 2008 Share Posted September 14, 2008 EO2 96-02. You to my friend. 0 Quote Link to comment Share on other sites More sharing options...
Huntarr Posted September 14, 2008 Share Posted September 14, 2008 3. has been addressed in the Marine Module. You'll see a more responsive Check fire as well as a rather "enhanced" Fire Support change. 0 Quote Link to comment Share on other sites More sharing options...
slug88 Posted September 14, 2008 Share Posted September 14, 2008 Would be nice if the game had a pause function . You can pause at any time by pressing escape. 0 Quote Link to comment Share on other sites More sharing options...
Huntarr Posted September 15, 2008 Share Posted September 15, 2008 Welcome Aboard pcpilot, we'll cut you some slack on this one (30 mins in the pit) but we need you to get in shape if your gonna be pushing Devildogs around in the new Module. 0 Quote Link to comment Share on other sites More sharing options...
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