SlapHappy Posted September 3, 2007 Share Posted September 3, 2007 I don't know how many players have tried "bailing out" from a perfectly good vehicle, but I noticed something strange. Please note when I say BAIL OUT I'm referring to having the vehicle CREW leave the vehicle. Not DISMOUNTING a squad. Anyway, when you order the crew to re-enter the vehicle (on a Stryker at least) the driver goes into the hatch and then stands there for about 15-20 seconds before he hatches up. If you issue a move order he will almost immediately hatch up and the vehicle will proceed but otherwise he is in a standing pose for quite some time...completely exposed to enemy fire. Is this on purpose for some reason? Just curious about this strange behavior.... [ September 03, 2007, 01:39 PM: Message edited by: SlapHappy ] 0 Quote Link to comment Share on other sites More sharing options...
SlapHappy Posted September 3, 2007 Author Share Posted September 3, 2007 Instead of starting another thread, I will report another observation using a test map. When using "Blast Move" soldiers will detonate a wall section and move through it as ordered. However, when blasting through a BUILDING WALL SECTION, troops blow a wall out as ordered and then proceed to run around to the doors and enter through them. I thought the point was to use an alternative entry thus the wall breach..... Sorry if this has already been reported..... 0 Quote Link to comment Share on other sites More sharing options...
jhdeerslayer Posted September 10, 2007 Share Posted September 10, 2007 Originally posted by SlapHappy: Instead of starting another thread, I will report another observation using a test map. When using "Blast Move" soldiers will detonate a wall section and move through it as ordered. However, when blasting through a BUILDING WALL SECTION, troops blow a wall out as ordered and then proceed to run around to the doors and enter through them. I thought the point was to use an alternative entry thus the wall breach..... Sorry if this has already been reported..... I just saw this too. Seems Blast still needs some work for 1.04. 0 Quote Link to comment Share on other sites More sharing options...
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