lele Posted February 19, 2008 Share Posted February 19, 2008 hi, i been under make my first map, so creating by drawing under photoshop (farmaintex.tga and Maintex.tga) qo for this it people here, whe can me explain, what should use as basic color to each texture to create a map under photoshop? i have compare with original map, rivers use a grey color is this correct? Or is this be a dependency of wheather term? Rain wheather have this more a darkly color? I don't have view representation of railway on map, is this don't need? thank's to any help! Link to comment Share on other sites More sharing options...
Sneaksie Posted February 19, 2008 Share Posted February 19, 2008 Railways are just like roads, you add them in Builder later. River beds should be more dark so you won't see bright green under the water at certain angles. Link to comment Share on other sites More sharing options...
lele Posted February 19, 2008 Author Share Posted February 19, 2008 ok,many thank's sneaksie, can't you me answer just this question? And new builder engine, from patch, need this have changing between old map from first version, and with this new update? so should i draw same quantity of maps, by comparaison to old version and new update with patch? Link to comment Share on other sites More sharing options...
Sneaksie Posted February 19, 2008 Share Posted February 19, 2008 Map format was changed somewhat from old version to current (that's why the patch is so big), but map textures didn't changed (almost). Link to comment Share on other sites More sharing options...
lele Posted February 19, 2008 Author Share Posted February 19, 2008 okey, but old map this patch know as format, or need mapper we have map with old engine, to modify on new structure? Link to comment Share on other sites More sharing options...
Sneaksie Posted February 19, 2008 Share Posted February 19, 2008 After installing the last patch all maps were replaced with new ones, so you don't need to worry about compatibility. On the other hand, previous versions of the game will likely have problems loading maps made in last version. Link to comment Share on other sites More sharing options...
lele Posted February 20, 2008 Author Share Posted February 20, 2008 thank's sneaksie to avoid this about previous version, so if you explain all old standard maps are replaced with new, this explain it that all missions where created by old generator need to are updade is this correct? so JSM Mod need are updade im fall this whas created by old generator, or all old other existing mod we are created by old generator should are updade,so i don't need to finish fully my new maps under photoshop, so long that i don't have my new patch! Link to comment Share on other sites More sharing options...
Sneaksie Posted February 20, 2008 Share Posted February 20, 2008 Since you can't change heightmap in old Builder, it's little you can do for now. You can use this time for drawing good main textures (near and far). Link to comment Share on other sites More sharing options...
lele Posted February 20, 2008 Author Share Posted February 20, 2008 okey many thank"s for this help! Link to comment Share on other sites More sharing options...
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