Stimo Posted June 15, 2008 Share Posted June 15, 2008 The Mission & Campaign Editor Manual isn't clear enough for me to understand how an army spawns using the ArmyPlace and DeplPlace Pos & Target values. If an army has : ArmyPlace / Pos : Point A coordinates (Xa ; Ya) ArmyPlace / Target : Point B (Xb ; Yb) DeplPlace / Pos : Point C (Xc ; Yc) DeplPlace / Target : Point D (Xd ; Yd) Where will it spawn ? At point C, isn't it ? But which direction will it face ? Thank you for your help ! Link to comment Share on other sites More sharing options...
Gnasher Posted June 15, 2008 Share Posted June 15, 2008 Eh? Not sure what you mean here..... Army 1 (You) spawns are defined by placeholders for initial deployment & for reinforcements where you place them. Army N (i.e. any army other than player) units deploy right where you put them. Link to comment Share on other sites More sharing options...
Stimo Posted June 15, 2008 Author Share Posted June 15, 2008 I'm studying the Mission and Campaign Editor Manual.mht , 7.3 : "adding spawn points". I plan to build a MP mission in which the Army_1 will spawn at a random place. Here is an image of the example : see In the Mission Tree, I set the army as following : ArmyPlace / Pos : Ger_Pos_0, ArmyPlace / Target : Ger_Tar_0 In the Netspawn, I set 3 DeplPlaces : Ger_Pos_1, 2 and 3. see I performed several tests : Army_1 correctly spawns in one of the three DeplPlaces. I now want to understand what are ArmyPlace/Target and DeplPlace/Target for. My tests shown that Army_1 faces a direction that depends on both its ArmyPlace/Target and DeplPlace/Target, but I wasn't able to see the rule, thats why I need some help with those coordinates in my previous post. Link to comment Share on other sites More sharing options...
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