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Villers Bocage mission


BAT502

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Originally posted by BAT502:

UNBELIEVABLE!!!!!! rolf. That did it. Who would have thought that putting a "_" would have worked. Thats outstanding mate. THANKS!!!!!!!!!! Now been updated!!!

Of corse it works :D

To the mission:

It fun to knock out all that poor britisch tanks and vehicles but you realy should add a few triggers, at least for win or loose mission ;)

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Yeah I know but don`t know how to do it. Its very confusing. Like I want to have it so if Wittmann`s tank gets destroyed you lose the game. And when all allied vehicles are destroyed you win. How do you do that? Or is there an easy guide to set triggers. Because I do enjoy doing missions.

[ November 23, 2007, 07:54 AM: Message edited by: BAT502 ]

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Bat502

Download the Yanovo scenario from cmmods and open it in the editor. There is some conditional scripting in there which should give you clues as to how to script withdrawals, surrenders, etc. Also, this is a really good example of how a properly balanced scenario is created.

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