War RaVeN Posted June 13, 2007 Share Posted June 13, 2007 Hi all, I was testing some stuff for a new mission. All things worked fine until I was editing some (way) points for a retreat...... I was setting up a colonne of armour and trucks with gaps between 1 an 3 minutes. They follow the points exactly until they arrived at point 10. Still going good. Now it’s going wrong, the armour stops and turns.... Going now fully of the road And is driving now at the top of the hill. Turning back now to point 10.......?????? At point 10 the armour is turning to point 11.......? And from here it follows again exactly the (way)points. The next armour is doing same... and the next one.... If you see that last picture or the preview ones the elevation of that road is not so high? The other way down and up has more elevation? I don’t want to put the colonne up on a hill or drive it that way and being vulnerable to the enemy! Could it be a bug or........? Regards, War Raven. Link to comment Share on other sites More sharing options...
FinnN Posted June 13, 2007 Share Posted June 13, 2007 I had the same problem with the map in the German campaign - when I tried to get behind some Soviet units using the gorge they insisted on taking a silly path. I think that map might have some buggy roads/paths in its definition. Have fun Finn Link to comment Share on other sites More sharing options...
War RaVeN Posted June 13, 2007 Author Share Posted June 13, 2007 Hehehe, bumpy buggy roads Link to comment Share on other sites More sharing options...
SlapHappy Posted June 13, 2007 Share Posted June 13, 2007 War Raven I would bet dollars to donuts it is some quirk to do with the drivers skill level (and the terrain). What level is the driver in the above example? Have you tried max-ing out his drivers skill to see if he still does the same thing? Link to comment Share on other sites More sharing options...
War RaVeN Posted June 14, 2007 Author Share Posted June 14, 2007 Slaphappy, The level is veteran. I gone pull it up to 100% for a test. I let you know what the result is. Link to comment Share on other sites More sharing options...
SlapHappy Posted June 14, 2007 Share Posted June 14, 2007 You also might try varying the vehicles type to see if that changes anything. All of these observations will help pull out the quirks and bugs in the game. Link to comment Share on other sites More sharing options...
War RaVeN Posted June 14, 2007 Author Share Posted June 14, 2007 SlapHappy, It doesn’t work that way, either for other armour...... Tried them al Link to comment Share on other sites More sharing options...
rofl Posted June 15, 2007 Share Posted June 15, 2007 Maybe impassable area? Cant you drive a vehicle through the valley if you selfcontrol? Link to comment Share on other sites More sharing options...
War RaVeN Posted June 16, 2007 Author Share Posted June 16, 2007 Originally posted by rofl: Maybe impassable area? Cant you drive a vehicle through the valley if you selfcontrol? impassable area? Its a road, why would it then have a impassable area? Selfcontole doesn’t work either. Link to comment Share on other sites More sharing options...
rofl Posted June 16, 2007 Share Posted June 16, 2007 Originally posted by War RaVeN: </font><blockquote>quote:</font><hr />Originally posted by rofl: Maybe impassable area? Cant you drive a vehicle through the valley if you selfcontrol? impassable area? Its a road, why would it then have a impassable area? Selfcontole doesn’t work either. </font> Link to comment Share on other sites More sharing options...
War RaVeN Posted June 17, 2007 Author Share Posted June 17, 2007 rolf, It‘s the Seelow map. If it is the gradient what stops them, then it can not be a road? Link to comment Share on other sites More sharing options...
rofl Posted June 17, 2007 Share Posted June 17, 2007 It seems the ground wasn't flat enaugh for vehiles, bad mapdesigner Link to comment Share on other sites More sharing options...
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