yurch Posted April 13, 2006 Share Posted April 13, 2006 The projectile visualization is not immediately removed on detonation. It's apparent with hurricanes striking objects or hills, or artillery shot down by hermes. The simulated shell can be seen passing through objects. Also appears on minimap as it's flying through the ground. Link to comment Share on other sites More sharing options...
ClaytoniousRex Posted April 18, 2006 Share Posted April 18, 2006 This is an unfortunate side effect of dead reckoning on the network. You should only be seeing this if your ping is pretty bad (such as > 200ms). We should be able to do some client-side tricks to alleviate it some, but it will never completely go away. Link to comment Share on other sites More sharing options...
yurch Posted April 18, 2006 Author Share Posted April 18, 2006 Well, it's visible on rare enough occasion with the other projectiles, yes. Something's making the artillery do that way more than normal, though, although I suspect it could just be due to the very low speed. It happens with totally static objects such as terrain, which is why I am suspicious. Link to comment Share on other sites More sharing options...
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