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Pockets of resistance and breakthrough


Tankgunner

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Some thoughts after pursuit thread.

Suppese a stronghold tactics. A company or a platoon of infantry dug in heavily on the hill.

An attacking tank troop has a task to move deep forward (to destroy an artillery position or to encircle a larger unit). It will not engage at all, or will try to minimize losses and punch throuh defenders, leaving them behind. What 's the result? Strongpoint still exists, tanks are behind him (and theoretically even left the map). Much like as in CMBB operations.

But here i may wish to stay with my defenders at all cost, letting tanks pass through and blocking the infantry column behind the.

Here is the question. How the game will solve breakthrougs?

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