Jump to content

Wall breaching oddity


Recommended Posts

I've noticed an issue when breaching a wall directly attached to a building.

The test setup was a large building with a solid wall directly attached to a high wall.

I set the BLAST waypoint inside the building:

wall01.jpg

Both walls (building and high wall) are demolished, but the squad moves around the wall instead of through the breach.

wall02.jpg

I tried removing the building wall, using just the high wall instead, but the results were the same as above.

However, removing the high wall (using only the building wall) works - so I reckon it has something to do with the AI not recognizing that the high wall was destroyed along with the building wall.

What makes things really odd is that I have scenario, where for one building it is possible to breach through a building and a wall sucessfully, while the breaching though the building wall right next to it does not work.

I have the savegames, if required.

Link to comment
Share on other sites

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.

Guest
Unfortunately, your content contains terms that we do not allow. Please edit your content to remove the highlighted words below.
Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

×
×
  • Create New...