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How is this done (from manual)

Urban areas need a plan! Making a town or village is much

more than simply plunking down a few buildings. CM:SF gives

you the ability to customize each building by choosing different

textures, layouts, building details, roofs, and balconies.

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I don't remember precisely from the top of my head, but use a combination of shift+click, ctrl+click, alt+click, shift+ctrl+clickm etc. while clicking on the buildings you wish to edit on the 3D map.

EDIT: seems you found the answer smile.gif (See below.)

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Nevermind (from manual)

Editing Buildings

In 2D mode you choose the basic building types and determine

their placement on the map. The actual look of the building is

determined randomly from a number of options specific to each

type of building. However, these automatically assigned attributes

can be overridden and customized if desired.

For each side and each floor of each building the texture, number

of doors, and number of windows can be set. If the wall is

exposed it can have a balcony of one sort or another. The type

of roof can be changed as well, which not only changes the

look of the building quite dramatically, but it also determines

how much cover there is for soldiers occupying the roof.

One of the more interesting, and powerful, features is the ability

to completely remove walls by toggling through the “window/

door layouts” until the wall disappears. This allows adjacent

buildings to be combined into larger structures, such as a massive

warehouse or L shaped house. Since individual walls on

individual floors can be removed, it is possible to have a building

complex that is open on some levels and closed on others,

Shock Force 129

or 3 stories in one section and only 2 in another section. The

tactical possibilities created by this feature should not be overlooked!

In general, each of the following clicks and key+click combinations

toggles through the available options for each building in

succession.

Single Wall

CTRL-CLICK on a side changes window/door layout for floor

CTRL-SHIFT-CLICK on a side adds balconies for that floor

Single Side

ALT-CTRL-CLICK on a side changes window/door layout

CTRL-SHIFT-CLICK on ground floor adds balconies

Entire Building

ALT-CLICK changes window/door frames for all four sides

SHIFT-CLICK changes the buildings texture for all

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