Flenser Posted August 20, 2007 Share Posted August 20, 2007 Apologies in advance for beating a barely conscious (possibly dead) horse, but semi-professional curiosity has gotten the best of me. I'm still rather baffled after reading through various threads at the amounts of data being sent via TCP. Is every change in every object being sent? That is: Vehicle A is now at X1 Vehicle B is now at Y1 etc (next tick) Vehicle A is now at X2 Vehicle B is now at Y2 etc Or is something else going on? And a question about the PBEM: Has the file size been an issue for anyone? I understand that 10MB per turn is rare now, but as more people start making more complicated scenarios, it might become more of an issue. Haven't checked lately, but I recall most email providers cap attachments at 10MB. 0 Quote Link to comment Share on other sites More sharing options...
Sivodsi Posted August 20, 2007 Share Posted August 20, 2007 Gmail is your friend: max attachment size is 20MB 0 Quote Link to comment Share on other sites More sharing options...
Flenser Posted August 20, 2007 Author Share Posted August 20, 2007 Well, sure. It isn't an issue for me (I use Gmail) but I could see it being an issue for others. Not everyone uses Gmail, heavens knows why. 0 Quote Link to comment Share on other sites More sharing options...
KNac Posted August 20, 2007 Share Posted August 20, 2007 You know this easdy to install & use P2P? http://www.pando.com/ it increases the hability to send e-mail atached files up to 1GB for free. would be very usable for pbem 0 Quote Link to comment Share on other sites More sharing options...
Flenser Posted August 20, 2007 Author Share Posted August 20, 2007 I'm sure there all sorts of services you can use to get around the problem. It doesn't make the problem go away. A problem that is likely to get worse in the future. 0 Quote Link to comment Share on other sites More sharing options...
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