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Alt-T problems


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Yes,, another bucket added to the flood of gripes but....

I've noticed next to impossible to control ones troops in the woods without pressing alt-t and removing them. But once the trees disappear there's no indication of the underlying terrain as in previous versions. So good luck with positioning.

Microsoft, in their Age of Empires series, handled this in a cool fashion using diaphanous trees. We've regressed.

Another oddity, lol: when two bldgs are joined together but share a roof troops will, instead of marching directly from one edge to another another, advance diagonally to the corner of roof#1 before completing their move, as if seeking an invisible entry. But the roof forms a whole, visually. This is kinda funny to watch.

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