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ip play terribly unstable with 1.12 patch


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Originally posted by Madmatt:

Kraut,

Back off the aquisations there! Rune is one of the best if not the best beta tester on the team and he and I have played countless TCP/IP games that went on for hours with no lockups.

Rune could be the king of china for all i care, i don't give a flute...

I am not saying there isn't a problem, but since no one ever sends me their autosaves and information as I have requested numerous times there isn't anything we can do other than suggest things which may help.

There is definitely a problem here ...

What I need is the autosaves that are created when the game hangs. I need the passwords from BOTH sides. I need any saved games prior to the crash (if you have them) and I need detailed specs on your system (OS, speed etc..) including the type and speed of connection for each player. I also need a recap of when and how the crash occured from each players point of view (what phase, did both systmes crash together etc...).

Next time this bug happens, which won't take long, i will send you the file and information. Does that make me a supermegaueberwhopperpoopertester too ? ...

Now, back off the attitude a little and lets see if we can track this down once and for all.

Madmatt

Bah ...

Kraut

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