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Welcome to the official discussion area for CMx2!


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We plan on announcing the subject matter for the 1st and 2nd CMx2 games in a few weeks. Screen shots and other visual materials will accompany the announcement. But until then, we'd like to talk about some of the game stuff in general terms prior to getting into discussions tied to specific subject matter. Our thinking is that once we've revealed the subject matter we'll likely get swamped with questions about how this or that detail will work rather than Big Picture stuff. Right now, at the point of development we are at, the Big Picture is more important to us and we'd like to pick your brains about a few things in particular. Plenty of time for discussing nitty gritty stuff afterwards.

For those of you who aren't aware, CMx2 is a ground up game engine based on the concepts of CMx1 (CMBO/CMBB/CMAK). The main goal of this new engine is to provide us with the ability to cover a wider range of subject matter in a shorter period of time with greater depth than was possible with the old system. Oh yeah, and we've made the game's graphical environment cutting edge too. smile.gif

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