MikeT Posted September 22, 2003 Share Posted September 22, 2003 Does anyone know which bmps used for background sounds (00005000-5007) are used for what time/climate settings? MikeT 0 Quote Link to comment Share on other sites More sharing options...
klapton Posted September 22, 2003 Share Posted September 22, 2003 bmps used for background sounds? I don't understand 0 Quote Link to comment Share on other sites More sharing options...
Crank_GS Posted September 22, 2003 Share Posted September 22, 2003 369 for a member number, and you want to know which .bmps are for the sounds?? lol Just razzing you bud. I am guessing that they would be .wav files, and Quick Time could probably listen to them for you. 0 Quote Link to comment Share on other sites More sharing options...
Dandelion Posted September 22, 2003 Share Posted September 22, 2003 Been doing some testing to find the same answers. Haven't reached the end of that yet, but; - I consistently get the 5000 in a night battle I am currently fighting. Which rather surprised me. Makes me think this is a 'generic enviromental', along with 5007 (which however must be daytime generic, as it has birdsong, and it's not owls). - I get 5004 when fighting a daytime summertime battle, july 44. Not sure if it is used in any other context. Has a lot of birdsong, so I guess it wouldn't be used for night at least, and probably only summer as well. - 5001 and 5003 sure sound like rain. I hope they are rain, because I have changed 5001 with a rain mod recently. - 5005 and 5006 sound like nighttime with the locust and frogs singing and all. - 5002 puzzles me. Sounds like a cold wind in the background. Winter? Maybe fog? I am slowly progressing with these tests and will get back when I have something of greater value. If nobody beats me to it. Regards Dandelion [ September 22, 2003, 03:18 PM: Message edited by: Dandelion ] 0 Quote Link to comment Share on other sites More sharing options...
MikeT Posted September 22, 2003 Author Share Posted September 22, 2003 I have come to similiar conclusions but it was difficult to figure out. 00005007.wav is for overcast, day but not other clear, day. I need the info for the CMMOS project of my Pacific theater mod. I got some nice jungle, swamp, beach sounds for the mod. BTW, how do you feel about a bagpipe to replace some British speech files to be made part of CMMOS? MikeT 0 Quote Link to comment Share on other sites More sharing options...
Dandelion Posted September 23, 2003 Share Posted September 23, 2003 Well if part of the CMMOS one could always turn the pipes on and off as desired. One could use them when playing a relevant scenario. I am personally not overly enthusiastic about speech files as such. Regardless of how well made they tend to sound rather malplacé. I have a desire to replace these with other combat sound mods if I can. Problem is I have to make those myself, and my production is really slow. I prefer faint sounds of equipment clanking and running steps to the "Bewegung Männer" call etc. Very faint reloading sounds can also be advantageously used to replace suitable calls. Regards Dandelion 0 Quote Link to comment Share on other sites More sharing options...
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