Edwin P. Posted November 27, 2005 Share Posted November 27, 2005 I know that you can turn events on or off for custom built scenarios. Can you link an event/script to an AI level? I.e. This event(s)/script(s) is active at at AI level 3 or higher. This would make it easy to write a custom scenario whose difficulty would automatically change based on the AI level. Example: #AI=1 Where the AI variable refers to the AI level (from 0 to 5). A zero referring to Human vs Human games. Values of 1 to 5 referring to the different AI levels available in the game from Novice (1) through Expert (5). #AI=5 would mean that this script would only be active when playing against the Expert Level AI (5) or higher. #AI=3 would mean that this script would only be active when playing against the beginner(3) or higher level AI. [ November 27, 2005, 11:13 AM: Message edited by: Edwin P. ] Link to comment Share on other sites More sharing options...
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