jackson44dday Posted October 29, 2000 Share Posted October 29, 2000 Can anyone give me tips on how many units to put on each side when I make a scenario?? Whenever I make a scenario there is always one side that has to many or to little units. I would be thankful for your help. Link to comment Share on other sites More sharing options...
Disaster Posted October 29, 2000 Share Posted October 29, 2000 Very few battles are totally equal. Usually when I make a battle I make sure that each side can win or achieve the mission goal. This doesn't have to mean that each side is absolutely balanced. For example, one side may have advantage in numbers but the ground favours the other side. Or, one side may have fewer units but these units are much more experienced than the opposition. I always create the ground first, then think about how an attacker might take the ground. Then I think about what obstacles (enemy complement, fortifications, adjustments in the ground, and starting positions) I might put in their way to make it fun. Then I look at it from the defending standpoint and ask myself how difficult I want to make the defense. ------------------ --- I am Legend Link to comment Share on other sites More sharing options...
jackson44dday Posted October 29, 2000 Author Share Posted October 29, 2000 thanks ------------------ He who conquers the past, cammands the future, he who cammands the future, conquers the past. Link to comment Share on other sites More sharing options...
Wild Bill Wilder Posted October 31, 2000 Share Posted October 31, 2000 A lot depends on the type of battle you are designing, Jackson. Meeting engagements should be about equal. In the editor, notice the points accumulate as you pick units. Try to get them so both sides have about an equal amount of points spent. In attack-defend scenarios, you want about a 1 1/2 to 2 to 1 edge for the attacker. Disaster has made some good points in his comments. Testing will tell you what you need to do. If there are too many, you can remove some. That is what I call "fine tuning" the scenario and it can only be done with personal testing of both sides. ------------------ Wild Bill Lead Tester Scenario Design Team Combat Mission-Beyond Overlord billw@matrixgames.com Link to comment Share on other sites More sharing options...
jackson44dday Posted November 1, 2000 Author Share Posted November 1, 2000 Thanks alot Wild Bill, and Disaster. still a newbie and will have a lot more questions to come. ------------------ He who conquers the past, cammands the future, he who cammands the future, conquers the past. - Kane Link to comment Share on other sites More sharing options...
Recommended Posts