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Selecting optimum Computer Experience and Play Balance


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Does anybody recommend a "sweet spot" for Computer Experience and Play Balance combination? I've done a variety of computer experience (+1 - +3) and the AI gets pretty tough at the high end. It needs to vary depending on whether the AI is attacking or defending.

There's a lot of negative talk about the AI but the above adjustments give you a lot of flexibility and challenge. Try playing any version of Close Combat and it's laughable AI....

Hats off to the developers of Combat Mission.

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If the AI has to attack, I always give it a +1 modifier; if on the defense no modifier.

This seems to be a good "average" value.

I do never give the AI more forces.

Fred

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"I got signals, I got readings, in front and behind of us!" - PFC Hudson on LV-426 mission

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