Roushman Posted June 27, 2000 Share Posted June 27, 2000 I couldn't find any tiles with shellholes in the editor. Is there some way to put pre-existing terrain damage onto maps (other than the burning buildings)? Link to comment Share on other sites More sharing options...
Moon Posted June 27, 2000 Share Posted June 27, 2000 Nope, unfortunately not. This has been requested during the beta testing, but - as far as I understand - requires a good deal of coding which was simply not possible in the time before release. All you can do for now is to use rubble, and burning houses, fields and woods. Link to comment Share on other sites More sharing options...
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