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Scenario editing & landmark ID's


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Has anyone notice when making a custom map that landmarks you try to identify do not appear in the preview or in the game itself when played. Say you want to identify a factory building, control click on the building inthe map maker brings up the landmark dialog box. After typing in a name you check it out in the map preview. Factory building shows nothing. Certainly not the same as in CMBO.

Is this just happening to me or has anyone else experience this. If this is a flaw in the editor maybe someone can restore the landmark ID system so that the name you want actually appears on the map in the game and preview.

Patrick

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