Olle Petersson Posted November 8, 2000 Share Posted November 8, 2000 To those of you who publish scenarios and operations for CM; Please include some info on the troop size in the scenario, not only map size. I'm willing to play a couple of scenarios with few units, but large battles are better left aside since my current hardware isn't top notch. Cheers Olle Link to comment Share on other sites More sharing options...
coralsaw Posted November 8, 2000 Share Posted November 8, 2000 Hey Olle, Seems we are after the same things. Darn hardware. Can I second the motion pls. ------------------ My squads are regular, must be the fibre in the musli... Link to comment Share on other sites More sharing options...
groundpounder Posted November 9, 2000 Share Posted November 9, 2000 Normally the number of troops is commensurate with the map. Although some scenarios I have played started with small numbers of troops only to heap on the replacements very quickly, causing a crowded CPU hog of a battle. I for one will usually specify the general level (Btn, Cpy and so forth) when I release one of my scenarios, taking into account all of the replacements. Maybe scenario designers should use some kind of scale indicator (1 - 5 ?) to give a rough idea of the overall number of troops? GP "Try not to draw fire, it irritates everyone around you." Link to comment Share on other sites More sharing options...
Olle Petersson Posted November 9, 2000 Author Share Posted November 9, 2000 <BLOCKQUOTE>quote:</font><HR>Originally posted by groundpounder: I for one will usually specify the general level (Btn, Cpy and so forth) ...<HR></BLOCKQUOTE>That would be my recommendation too... But there's a big difference in unit count between a motorised PzGr company (without trucks) and an armoured PzGr company with all transports. Cheers Olle Link to comment Share on other sites More sharing options...
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