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Advice for Webmasters


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Normally the number of troops is commensurate with the map. Although some scenarios I have played started with small numbers of troops only to heap on the replacements very quickly, causing a crowded CPU hog of a battle. I for one will usually specify the general level (Btn, Cpy and so forth) when I release one of my scenarios, taking into account all of the replacements. Maybe scenario designers should use some kind of scale indicator (1 - 5 ?) to give a rough idea of the overall number of troops?

GP

"Try not to draw fire, it irritates everyone around you."

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<BLOCKQUOTE>quote:</font><HR>Originally posted by groundpounder:

I for one will usually specify the general level (Btn, Cpy and so forth) ...<HR></BLOCKQUOTE>That would be my recommendation too...

But there's a big difference in unit count between a motorised PzGr company (without trucks) and an armoured PzGr company with all transports.

Cheers

Olle

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