OGF Keller Posted December 13, 2002 Share Posted December 13, 2002 Well, I have shelved my Seelow Heights efforts for a new absorbing fictional scenario – an urban meeting engagement brawl, set in November 42 in a city much like Stalingrad. Called “Courtyard of Death” it’s infantry/pioneer heavy, with a few assault guns for support. Around 2600 points, very balanced. It’s at 40 turns variable now – it may be too long, but the time may be needed to make sure there is lots of death. Anyway, the objective is to capture and hold a C-shaped, two story heavy courtyard building, more or less in the center of the map, about a block square. Think about it as Communist Party Headquarters – with all the inflated (yet tactially useless) prestige that winning and holding such a building would have to the respective adversaries. My intent was to create a back and forth see saw battle and and a combination of street ambushes with close-in floor to floor combat, generally resulting in huge quantities of casualties on both sides. In other words, a whole bunch of compact carnage, though with some opportunities for flanking movements and indirect approaches – if your opponent isn’t TOO clever. When the battle is over, I want the players, no matter who wins, to say “Oh, migod!” See a screen shot below for a sense of what awaits — Ivan didn’t say “Urrah” after this little ambush, though note all the dead Fritz’s around, who a few turns earlier had ventured into street and were blasted by a Russian assault gun. And, yes, Virginia, you can bring your flamethrowers to bear in this engagement. I’ve done a couple of dry runs myself against the AI, though this is really meant for 2-person play. The best tests would be TCP/IP, but if anyone wants to run through against the AI, feel free. I will be doing some tweaking over the weekend, and should have it ready on Monday. Let me know if you want to take a stab at it. Link to comment Share on other sites More sharing options...
OGF Keller Posted December 15, 2002 Author Share Posted December 15, 2002 Bump!!! Hey, still looking for testers on this one!! Played it again -- really this is an unbelievably chaotic, carnage laden brawl... Some screen shots to whet your appetite... A sig33b blasting away at a cowering SMG squad inside the courtyard (by the way the Russians are winning at this point) And in the SAME turn, a SMG squad gets fried as it tries to advance into one of the west side courtyard buildings... I'm telling you, it's REALLY wild!! [ December 14, 2002, 08:04 PM: Message edited by: OGF Keller ] Link to comment Share on other sites More sharing options...
Sesam Posted December 15, 2002 Share Posted December 15, 2002 I can test it. My email address is in the profile. Matti Link to comment Share on other sites More sharing options...
Master Dullard aka flyingcursor Posted December 16, 2002 Share Posted December 16, 2002 I love a good carnage filled city battle. I'll try it. flyingcursor@yahoo.com Link to comment Share on other sites More sharing options...
Egbert Posted December 16, 2002 Share Posted December 16, 2002 Sounds a blast. I can do it next week and give comment. email is in profile. Link to comment Share on other sites More sharing options...
OGF Keller Posted December 19, 2002 Author Share Posted December 19, 2002 Well, one of my testers, a very experienced player, came back with some comments and I may tweak things a bit. But here's what he said: "The scenario is well balanced for TCP/IP play... . . .The briefing was excellent. . . . Overall good scenario and probably really exciting as a two player game." [ December 19, 2002, 01:15 AM: Message edited by: OGF Keller ] Link to comment Share on other sites More sharing options...
ichadwick Posted December 25, 2002 Share Posted December 25, 2002 Sure - I'll test too. Email is in the profile. Here's a map of Stalingrad from 1941 you might appreciate. Ian Link to comment Share on other sites More sharing options...
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